Optimization Patch - Grass regeneration increased. - Fixed problem with stacking logs and bundles across a zone boundary. - Adjusted Welcome Stations to require only active quests and trades on one totem per tribe instead of all existing totems. - Cleaned up inventory transaction code to prevent minor issues with carts, bundles and packs occasionally being unable to be removed. - Blocked rare situation where players could try to place a container inside itself ...
Optimization Patch - Fixed issues causing the game to sometimes crash when using Alt-Tab in full screen mode. - Client side memory leaks cleared. - DirectX code minor issues corrected. - Measure (tool) naming revised to be consistent.
Improvements - Steam Overlay support added - Keyboard input system revised (from Raw Input to Win32 Input) in order to support Steam Overlay functions. - Floor collision improved to prevent players falling through gaps (in particular with corner floors). - Boulder system optimized. Bug Fixes - Containers can be dropped on boulders (original report) - Collision revised to prevent situations on trusses (original report) - Containers stuck ...
Updated 12-25-2015 at 10:26 PM by XsyonMaster
Optimization Patch - Loading and zone crossing heavily optimized. - Client side data structures optimized for better performance. - Client side threads reorganized for better performance. - Cause of occasional server lock ups identified and fixed. - Minor potential crashes fixed.
Welcome Station Patch Welcome Stations - The Welcome Station is a selectable starting point for new players. - Any stand-alone ‘room’ building or ‘roof’ part can be set as Welcome Station. - Can be placed by any tribe or homestead. - One Welcome Station can be placed per tribe. - A welcome message can be set by the tribe leader or players with ‘Set Messages’ permissions. This displays for new players during character creation. - New players enter ...