Pets - Pets can be tamed based on the player’s skill, stats and the attitude of the creature. - Pets become more difficult to tame as they age and increase in power. - Creatures in the wild can be fed to increase their attitude toward the player. - Available foods are gathered to a feeding panel so that players don’t have to sort through packs. - Creatures have different reactions towards foods they love, like and dislike. - Pets can be named. - Players ...
Minor Fixes Patch - Fixed farming menu actions. A data file needed to be patched. - Fixed name display on other players. - Add a check in a function that crashed today. - Revised settings on an update function to run a bit smoother.
Creature AI - Creatures age and power reset for a more even distribution. - Creature reactions to players and player actions redone. - Creature damage, life and stats rebalanced. - Creature display name reflects sex, age and combat power of creature. - Creature health restoration revised (currently not affected by creature hunger or thirst). - Easier hunting of small creatures. - Slopes affect creature movement. - Creatures increase in power ...
Server update - Data backup system improved for faster maintenance. - Database set up for upcoming features. - Server log system revised and cleaned up. - Server side information systems added to help with future system balancing. - Creature migration set up for weekly migrations.
Minor optimization patch - Crash issues resolved. - Connection errors resolved. - Error reporting system improved. - Code upgraded for Windows 10 issues. - Creature migration system run.