Creatures on the Main Server were updated during maintenance tonight as creatures have been ageing and growing too fast resulting in far too many high and max power creatures. Creatures have been balanced out so you should encounter more child and young adult creatures now. They will continue to grow and age but at a slower pace.
I'm preparing a preliminary PvE server today so you may notice different files being downloaded through the launcher. These do not apply to or affect gameplay on the Main Server. I will release an updated launcher this week in preparation for the launch of the PvE server.
The Main Server was updated with a minor patch today. No patch notes will be posted as the changes are strictly server side lag detection and event logging code. I will be checking the logs today and may need to restart the Main Server a few times this week. If so I will post in the launcher several hours beforehand.
The Main server has been updated with a minor patch today. The main goal of this patch is provide additional detection logs that will help determine and eventually resolve current causes of in game lag. A few minor easy to fix bugs have been dealt with along the way. Full patch notes are here
Minor Improvements Patch Optimizations - Improved server side stat update functions. - Improved logging for lag detection. Bug Fixes - Corrected formatting for stats panel. - Action bar does not reset or glitch during death or player teleport. - Fixed keyboard input glitch with key commands getting stuck after using alt-tab. - Schematics that require two skills display both skills in the tool tip. - Characters can now jump properly ...