Patch Notes

  1. Patch Notes 08.27.2013

    Resources Patch I
    Scavenged resources redistributed and improved. With new developer tools and an improved system, resource distribution can be managed easily and improved upon over time.

    Regional distribution of scavenged and sorted resources.
    Increased chance of rare resources in high danger areas.
    Scavenging skill increases chance to find rare resources.
    Weights of items revised and balanced.
    Armor bonuses added to feathers.
    Armor ...
    Patch Notes
  2. Patch Notes 07.08.2013

    Creature Repopulation Patch II
    Migration system improved and creatures further balanced, keeping the Xsyon sandbox world full of life.

    Migration adjusted to better assign creatures to appropriate danger zones.
    Mutants migrate and balance across extreme and high danger zones.
    Creatures gain additional power over time.
    Creature hp revised and reduced, especially for small creatures and children.
    Large creature attack range reduced.
    Max ...

    Updated 08-07-2013 at 07:11 AM by XsyonMaster

    Patch Notes
  3. Patch Notes 06.06.2013

    Creature Repopulation Patch I
    Creatures balanced and migration revised to ensure a world full of creatures. Creatures now range in power to provide a satisfying hunt for new as well as veteran characters.

    Migration system completely redone to ensure a better balance and spread of creatures throughout the Xsyon world.
    Creatures age faster.
    Creatures run slower in general, especially small critters.
    Creature speed is variable based on the creature's ...

    Updated 08-07-2013 at 07:03 AM by XsyonMaster

    Patch Notes
  4. Patch Notes 05.08.2013

    Improvements / Bug Fixes

    • Cause of server lockup fixed.
    • Memory use by the game client for creatures dramatically reduced.
    • Marmot parts stack count increased to match other animals.
    • Small creature innards can be dissected into parts, including guts.
    • The amount of guts used in crafting revised.
    • Artisan and Master armor schemes require base schemes.
    • Max craft amount for base leather schemes (leather, scraps, fur etc.) corrected to 20.
    • Search not automatically active when
    Patch Notes
  5. Patch Notes 05.03.2013

    • Creature breeding adjusted to maintain a better balance between all creatures.
    • Creatures increase breeding dramatically if they reach a 'near extinction' level.

    Improvements / Bug Fixes
    • Cause of server lock up due to creatures out of bounds fixed.
    • Effect of tool bonuses correctly balanced when using tools without bonuses for the craft in use.
    • Tree planting permissions on tribe land uses the 'plant' rank setting correctly.
    • Players can't plant trees
    Patch Notes
Page 11 of 16 FirstFirst ... 910111213 ... LastLast