Patch Notes

  1. Patch Notes 01.11.2016

    Optimization Patch

    - Fixed issues causing the game to sometimes crash when using Alt-Tab in full screen mode.
    - Client side memory leaks cleared.
    - DirectX code minor issues corrected.
    - Measure (tool) naming revised to be consistent.
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  2. Patch Notes 12.04.2015

    Improvements
    - Steam Overlay support added
    - Keyboard input system revised (from Raw Input to Win32 Input) in order to support Steam Overlay functions.
    - Floor collision improved to prevent players falling through gaps (in particular with corner floors).
    - Boulder system optimized.


    Bug Fixes
    - Containers can be dropped on boulders (original report)
    - Collision revised to prevent situations on trusses (original report)
    - Containers stuck ...

    Updated 12-25-2015 at 11:26 PM by XsyonMaster

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  3. Patch Notes 11.24.2015

    Optimization Patch

    - Loading and zone crossing heavily optimized.
    - Client side data structures optimized for better performance.
    - Client side threads reorganized for better performance.
    - Cause of occasional server lock ups identified and fixed.
    - Minor potential crashes fixed.
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  4. Patch Notes 10.28.2015

    Welcome Station Patch

    Welcome Stations
    - The Welcome Station is a selectable starting point for new players.
    - Any stand-alone ‘room’ building or ‘roof’ part can be set as Welcome Station.
    - Can be placed by any tribe or homestead.
    - One Welcome Station can be placed per tribe.
    - A welcome message can be set by the tribe leader or players with ‘Set Messages’ permissions. This displays for new players during character creation.
    - New players enter ...
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  5. Patch Notes 07.31.2015

    Optimization Patch

    - Client and server side optimizations for architecture placement and movement.
    - Creature loop server side optimizations.
    - Optimizations to eliminate issues that were causing slow downs in various functions over time.
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