Patch Notes

  1. Patch Notes 05.08.2015

    Improvements Patch

    New Architecture Parts
    Truss 16x16 meters
    Beam 16 meters
    Beam 8.8 meters (for spanning trusses)
    Beam 16.8 meters (for spanning trusses)

    Optimizations
    - Architecture support checking function heavily optimized. It should be 10 times faster now and should greatly reduce pauses while moving parts around, especially in tribes with many building ghosts.
    - Terrain and surface reversion optimized and reversion speed increased. ...

    Updated 05-08-2015 at 03:58 AM by XsyonMaster

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  2. Patch Notes 04.24.2015

    Architecture Parts Update

    New architecture parts
    - Floors 2x4 meters
    - Floors 8x8 meters
    - Decks 2x4 meters
    - Ramps 2x2x2 meters
    - Railings Type 1 4 meters wide
    - Railings Type 1 2 meters wide
    - Railings Type 2 4 meters wide
    - Railings Type 2 2 meters wide
    - Railing Gates 2 meters wide
    - Walls 2 meters wide
    - Beams 8 meters long
    - Cantilevers 4x8 meters

    Note: 4x8 Cantilevers are currently very rare ...

    Updated 04-24-2015 at 03:55 AM by XsyonMaster

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  3. Patch Notes 03.13.2015

    Minor Bug Fix Patch

    - Simplified totem collision (so that players don't get stuck on totems).
    - Totems and non-buildings are no longer checked when using /unstuck.
    - Fixed issues with combat weapon skill gain.
    - Minor initial building placement issues corrected.
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  4. Patch Notes 03.09.2015

    Massive Architecture Update!

    Multistory building
    - Architecture system revised to allow for proper multistory construction.
    - Revised construction move panel allows for vertical movement.
    - Construction move panel allows for turning snap to ground and floors on or off.
    - Distance moved per click adjustable between 0.1 and 1.0 meters.
    - Architecture parts can be flipped 180 degrees in place.
    - Speed of construction ghost movement while holding down ...

    Updated 03-16-2015 at 11:19 AM by XsyonMaster

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  5. Patch Notes 01.07.2015

    Minor Bug Fix Patch

    - Server issue with Steam connections causing a temporary lock out for some players corrected.
    - Conflict with base windows timer causing Steam Version of Xsyon to crash for some players (dependent on windows version, drivers and settings) fixed.
    - Vertical position of viewed characters fixed. (Problem was introduced with recent collision changes).
    - Pioneer Log Wall and Corner recipe names checked and fixed.
    - Players should not be able to ...
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