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  1. Developer Update 2016.08.25

    Hello Xsyon Citizens!

    Another quick update: I've been patching minor updates to both servers over the past two weeks.

    These updates consist of ongoing server and client side optimizations. Over the course of this year I have optimized text functions, arrays and network packets for the entire game project. I am releasing these optimizations in steps in case there are any issues with a particular group of changes.

    Although the individual optimizations may not ...
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    Developer Updates
  2. Patch Notes 08.25.2016

    Optimization Updates

    - Ongoing streamlining of text inputs and displays.
    - Ongoing array optimization.
    - Ongoing network packet optimizations.

    These optimizations were released in a series of minor updates and will continue!
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  3. Developer Update 2016.08.15

    Hello Xsyon Citizens!

    Just a quick update today.

    I'm planning to clean up data on both the War and Peace servers this week now that many minor issues have been fixed with last week's big optimization patch. In order to clean up data I will need to restart the servers and I will announce the server restarts an hour in advance (and again 15 minutes before the shutdown).

    I will run tests on the cleaned up data on the Test Server first and I will post when these ...
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  4. Patch Notes 08.08.2016

    Optimization and Bug Fix Patch

    Optimizations

    1) Corrected and improved occlusion system. This should improve frame rate.

    2) Revised text / string uses. This affects all text in game (chat, any displays with text).

    3) Optimized array systems. This affects anything that is stored in arrays (inventory, meshes, textures).

    4) Optimized networking packets. This slightly reduces the amount of data sent and received and primarily affects inventory ...
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    Patch Notes
  5. Developer Update 08.01.2016

    Hello Xsyon Citizens!

    The Test Server is open for final testing of the upcoming big optimization and bug fix patch. Due to changes I made last week to the DirectX shaders that control many graphic effects and fonts I would like to test this build one last week and patch it to the public servers early next week.

    If you would like to participate in the final test and feedback sessions for this build, please join the following Feedback Request threads:

    Optimization Feedback ...

    Updated 08-01-2016 at 10:28 PM by XsyonMaster

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