Patch Notes

  1. Patch Notes 05.11.2012

    Client
    Optimized client thread locking to prevent potential crashes.

    Bug Fixes
    Fixed issue with architecture projects becoming deselected on move.
    Fixed problems causing other players and creatures to not always load properly for players crossing zones.
    Fixed problems causing players to not load properly for each other when teleporting at the same time.
    Adjusted code to reduce desynch and lag caused by recent changes.
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  2. Patch Notes 05.09.2012

    Client
    Client side thread locking improved to prevent potential crashes.

    Bug Fixes
    Main interface icons adjusted for 1024x768 resolution
    Issue causing carts to sometimes be lost when dropped at a zone border fixed.
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    Patch Notes
  3. Patch Notes 05.07.2012

    IOCP
    IOCP implemented on client side.

    Stats
    Stat gain on crafts and construction increased.
    Stat gain on combat skills reduced.
    Stat gain overall balanced.
    Bugs with stat adjustment fixed.

    User Interface
    Keybinds set up for Scroll Keys for scrolling lists using keys (in progress).
    Minor interface art updates.
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  4. Patch Notes 05.02.2012

    IOCP
    Server side IOCP system for improved connectivity and command processing.

    Combat
    Per player position thread to reduce combat lag
    Creatures can attack in water (animations not implemented)

    Skills
    Skill tracker working
    All skills revised for balanced use of all stats
    Terraforming moved to the resources group
    Wainwright moved to the construction skill group
    Schemes can be gained beyond skill 100
    Unlearn based on current ...

    Updated 08-07-2013 at 05:59 AM by XsyonMaster

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