Hello Xsyon Citizens!
I'd like to keep you all informed of how things are coming along with my current graphics update as it's been a while since I last posted.
The graphics are coming along alright. The DirectX 11 functions are complete and DirectX 12 functions are nearly done. DirectX 13 conversion is well underway. I'm just trying to get everything updated and ready so that when I launch these updates players will be able to choose what system runs best on their machine and I won't have to work too hard on graphic updates in the future.
I've updated the website back-end without causing any issues. That was time consuming but at least it's out of the way.
While working on the graphics, I've set up different interface and control options as I noted before. I've also been working on a few added features that were started a long time ago but never completed such as in game mail and better creature aging and balancing.
Hello Xsyon Citizens!
It’s been quite a while since my last progress report. Things are coming along but there is still a little ways to go with the graphics update.
The basic DirectX 11 update is done with a few minor effects that need to be converted or improved. Setting up the code for the many different combinations of effects and settings has unfortunately been very time consuming. I’ve also converted most of the code for switching to DirectX 12 (and then 13). Most likely I will release the DirectX 11 patch first followed shortly by the DirectX 12 option.
I have set up conversion tools that allow me to modify the game world surfaces using World Machine which is a much better tool that Xsyon’s proprietary world builder. The process of exporting is still cumbersome so I need to finish creating a tool to speed up this process as I believe I will be able to create a much better surface distribution which will make the terrain look better especially at a...
The Magic Realm Christmas Scavenger Hunt!
The Magic Realm Christmas Scavenger Hunt
XsyonMaster 12-24-2024 02:57 PMPeace Server
Event Date: Saturday, December 28th, 2004
Start Time: Noon Pacific Time
1 pm Mountain Time
2 pm Central Time
3 pm Eastern Time