Hello Xsyon Citizens!
As many of you know, there were big problems at the data center that hosts Xsyon's game servers over the past few weeks. I've been moving things around and also upgrading the database code.
For now, there is a new Xsyon Launcher for players that play directly and off of Steam. You can find this launcher linked to in the old Launcher window or through your account page on the Xsyon website.
I am testing out locations for a future and more final move but at the moment everything is up and running and I hope it stays that way!
I am returning my focus to the game. I think it will still be a few months before I can release the DirectX graphics update. This mess at the data center was a big distraction but I continue to move forward with the code.
Merry Christmas and Happy Holidays!
Xsyon is on sale at a big discount of 75% off through January 4th! We also have a few events coming up thanks to our Guide Team. Come join in the fun!
Important Note:
Unfortunately I am posting this announcement late as the Xsyon servers are currently unavailable. There is a major problem at the server host data center that is being dealt with and may take another 24 to 36 hours from the time of this post to resolve. Once the servers are back up I will work quickly to set up any players that attempted to create new accounts during this down time.
I apologize for any inconvenience and thank players for your patience!
Hello Xsyon Citizens!
I’ve been making steady progress with the DirectX graphics update. As I’ve mentioned before this is a massive update to the game engine. The code for most rendering functions had to be completely rewritten. This is a necessary step though so it will continue to be my focus until it’s done. We’re getting there!
Since my last major report I’ve completed the following:
- Improved lighting functions (torches, though not yet implemented will be finally possible!)
- Fires.
- New cloud system.
- Reflections on water.
- Sun and moon rendering implemented.
June Update!
Hello Xsyon Citizens!
Xsyon 06-27-2024 06:10 PMIt’s been quite a while since my last progress report. Things are coming along but there is still a little ways to go with the graphics update.
The basic DirectX 11 update is done with a few minor effects that need to be converted or improved. Setting up the code for the many different combinations of effects and settings has unfortunately been very time consuming. I’ve also converted most of the code for switching to DirectX 12 (and then 13). Most likely I will release the DirectX 11 patch first followed shortly by the DirectX 12 option.
I have set up conversion tools that allow me to modify the game world surfaces using World Machine which is a much better tool that Xsyon’s proprietary world builder. The process of exporting is still cumbersome so I need to finish creating a tool to speed up this process as I believe I will be able to create a much better surface distribution which will make the terrain look better especially at a...