Patch Notes 06.25.2014

Rating: 3 votes, 5.00 average.
Terrain Reversion

- Terrain reverts land to its original height over time on public land.
- Water on public land rapidly reverts to its original level.

- Terrain on tribe land plus a buffer around the tribe does not revert.
- The tribe leader can set the buffer between 0 and 10 meters.
- The default buffer is 10 meters.

- Terrain reversion on public land is blocked by completed buildings.

- Small objects such as bins and bundles on public land move with reverting terrain.

- Long and short logs decay and are removed.
- Tree stumps decay and are removed.
- Ghost buildings decay and are removed.

- Logs placed on player made road surfaces do not decay.

Note: Terrain reversion affects terrain heights only and not surfaces.

Bug Fixes

- Re-spawning of destroyed campfires fixed.
- Resetting of fortitude uses every game day fixed.
- Warnings for over / under eating and drinking corrected.
- Panel opening sound when searching in the architecture panel stopped.
- Typos for Lo-om gloves corrected.

Farming / Cooking Preparation
- Fish stack to 20 (players will be able to cook in stacks of 20 at a time).
- Whitefish calories reduced (this was a fix of a very old typo that was overlooked).

Updated 06-25-2014 at 07:47 PM by XsyonMaster

Patch Notes


  1. Glorp's Avatar
    mO.Om....peeks out from under his rock

    So far...one day into the reversion....i am seeing most all going well but...

    Did you reduce the amout of energy the cuthroat and whitefish give due to the upcoming cooking? I eat either and they give the same as a brown trout now...O.O, I have had to eat alot of fish to do any traveling...meanwhile...others doing some grinding have no need to eat or drink at all.