Patch Notes 05.22.2015

Rating: 2 votes, 1.00 average.
Trade Systems Update

Building Use: Trading Post
- Allows for ‘trade with tribes from beyond the mist’
- Tribes can set a building to be used as a Trading Post.
- Players can select a specific Mist Tribe to trade with.
- Trading Posts are populated with schemes from Mist Traders each game day.
- The selected tribe determines what types of schemes are sold.
- Unsold items are removed after 1 real week.
- Trading Posts hold a maximum of 20 schemes for sale.
- Building uses are removed when a tribe is abandoned.
- This building use is available for bands, clans and tribes only.

Vendor Panel Improvements
- Allied Tab changed to Global Tab
- Global Tab shows items for sale at all Trade Totems across the world
- Global Tab includes name and location of tribe selling each item
- Search box added to filter searches
- Category buttons added to filter searches

- Life points on selected / targeted creatures update and display properly (like before).
- Life points on dead creature display as 0 / total (like before).
- Energy, Nourishment, Hydration and Encumbrance gauges display % when moused over.
- Falling does not gain jump skill. Only actual jumping (where you press the space bar) will gain skill.
- Action icons (from the Action Panel or Action Bar) for the terraforming and farming panels close the panel if clicked when the panel is currently open.

- Gauges further optimized to prevent potential glitches.
Patch Notes


  1. Kyosa's Avatar
    Thanks :-)
  2. Tefached's Avatar
    Got a bug report for you:

    If you dismantle a structure that has been assigned the use of a trade post, without unassigning the use. It will dismantle the structure and get rid of the trade post, however... it will NOT free up your trade post count, you will recieve a message saying you still have one.

    Not sure why a check wasn't put in place to prevent dismantling an assigned structure, or if there was one, it wasn't working properly. I'm just reporting the bug.