XsyonMaster

Developer Update 2022.07.19

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Hello Xsyon Citizens!

I'd like to update everyone on what is currently in the works.

My primary focus right now is to finish updating the game engine DirectX graphics. I started this task many months ago and kept interrupting it to work on other improvements such as the terrain expansion, War system and interface and interaction revisions.

For now I am spending most of my time working on this graphics update. It's a massive task as the more current versions of DirectX are very different from the antiquated version (DirectX 9.0c) currently used for Xsyon. Basically it's a rewrite of the entire graphics code but it's a necessary update that in the long run should be well worth the effort!

So far I've updated all core functions, loading functions and 2D interface elements. Rendering code for 3D basic objects (buildings etc.) is updated as well. Character and creatures are rendering but I haven't finished updating animations yet.

I'm currently working on updating the terrain rendering system which so far is relatively straightforward.

There is still a lot of work left to be done but it's coming along!

The next public update will be the War System. There are few minor features I need to complete or revise but I think it's almost ready to go. I will be reviewing the current feedback to see what's left and try to wrap things up as soon as possible.

I'm a bit behind schedule this summer as I caught Covid during the Summer Sale. Fortunately I didn't have any symptoms aside from being very lethargic and dizzy. (No cough, sore throat, loss of taste or other common symptoms). It did render me unable to concentrate and code but I caught more sleep than I've had in many years!

In summary: I will try to release the first version of the War System before September and I will be focused on the DirectX update until it's complete, however long it takes.

That's all for now!
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