The Xsyon landscape is based on the Lake Tahoe basin and its surroundings. Lake Tahoe is an alpine lake nestled in the Sierra Nevada mountain range along the California and Nevada border. This location provides a wilderness setting with few traces of modern civilization as a clean slate for the first settlers of Xsyon to construct their world.
The Xsyon world is set in a realistic and dynamic environment. The environment is meant to be not only visual and immersive, but affects and is affected by the Xsyon pioneers.
The Xsyon interface is designed to be simple, user friendly and customizable.
Xsyon is a social game and interaction with other players is important for survival. Xsyon provides various chat channels and methods for players to exchange good and communicate.
Everyone is a hero in Xsyon. Your character begins with decent base statistics but is unskilled and untrained. In time your character will gain knowledge and develop the crafts and skills to flourish in this new world.
Upon character creation, you can customize your character's appearance.
Characters in Xsyon can perform a basic set of physical actions, from gathering resources to interacting with other players.
Characters in Xsyon rely primarily on their skills to perform actions, gather resources, craft objects and fight.
The pioneer relies on the living world for resources to thrive in the world of Xsyon. Resources provide the basic materials for crafting, building construction and survival.
Terraforming is one of Xsyon's unique and exciting features. Players can shape the land in useful and creative ways. They can lay foundations for their towns or sculpt the landscape as terraforming artists. Many things are possible!
Crafting is a major focus in the world of Xsyon. Players can craft armor, weapons, tools, components and a variety of useful equipment.
Players can learn several trade skills to assist them in their adventures or provide goods for other players.
Xsyon features an extensive system for constructing buildings. Players use a wide selection of building elements to design and develop unique structures, mazes, monuments, homes and towns.
Xsyon is not a gear based game. The player can choose gear based on appearances and play style with individual gear varying in quality and properties based on the crafter and materials used.
Xsyon features a flexible, manually controlled combat system. Targeting is based on player angles and swing directions. Final damage is calculated based on many factors.
Wild creatures populate the world of Xsyon. Creatures can be hunted or become hunters and are a major source of resources.
Life in Xsyon revolves around player created Tribes. Players can develop small homesteads and play solo or band together to form larger tribes. Players will find the need to interact with others to survive and thrive in this newly formed world.
Xsyon features a unique player driven quest system. Xsyon does not have traditional quest giving NPCs.
The Xsyon Guide Team runs regular events and contests to bring the player community together and provide memorable experiences. Minor spontaneous events are running during the week with planned announced events on weekends.
Merry Christmas and Happy Holidays!
Xsyon is on sale at a big discount of 75% off through January 4th! We also have a few events coming up thanks to our Guide Team. Come join in the fun!
Important Note:
Unfortunately I am posting this announcement late as the Xsyon servers are currently unavailable. There is a major problem at the server host data center that is being dealt with and may take another 24 to 36 hours from the time of this post to resolve. Once the servers are back up I will work quickly to set up any players that attempted to create new accounts during this down time.
I apologize for any inconvenience and thank players for your patience!
Hello Xsyon Citizens!
I’ve been making steady progress with the DirectX graphics update. As I’ve mentioned before this is a massive update to the game engine. The code for most rendering functions had to be completely rewritten. This is a necessary step though so it will continue to be my focus until it’s done. We’re getting there!
Since my last major report I’ve completed the following:
- Improved lighting functions (torches, though not yet implemented will be finally possible!)
- Fires.
- New cloud system.
- Reflections on water.
- Sun and moon rendering implemented.
Hello Xsyon Citizens!
I’ve patched the latest build with minor changes not including the upcoming graphics update. This build features the architecture snap feature that makes aligning similar construction parts to each other much easier.
In addition this patch is a preparation for the upcoming graphics update and War System. A lot of the code has been cleaned up with many functions prepared to be compatible with the DirectX 11 changes. These changes should not have any noticeable effects on the game.
If you do notice any issues with this patch, please report them on the Xsyon forums in the Developer Zone.
Enjoy!
January Update
Hello Xsyon Citizens!
XsyonMaster 01-18-2024 04:52 PMAs many of you know, there were big problems at the data center that hosts Xsyon's game servers over the past few weeks. I've been moving things around and also upgrading the database code.
For now, there is a new Xsyon Launcher for players that play directly and off of Steam. You can find this launcher linked to in the old Launcher window or through your account page on the Xsyon website.
I am testing out locations for a future and more final move but at the moment everything is up and running and I hope it stays that way!
I am returning my focus to the game. I think it will still be a few months before I can release the DirectX graphics update. This mess at the data center was a big distraction but I continue to move forward with the code.