Originally Posted by
VeryWiiTee
Hilarious thread. Trying to figure out the activity in games through boards is fail. How many do you think read the boards. (I have to post the updates on our official guild forum for people to read the lastest changes no one bothers otherwise.) and the reason as to why our people stopped reading the boards is the incredible negativity they met on them. How's that.
1. Tribe
2. 16 members, activity depends on peoples real life.
3. We play the entire game, not a part of it.
4. No real complaints to content lacking, we agree that combats needs some fixes, but were/are cool with the old and new combat system (they're simple and realistic which is a huge plus). A lot wants to know why buildings needs purpose other than to look cool for now, why crafting absolutely needs stats to be worth making, best of the best quality should be incentive enough, trading is lacking but not due to surplus but due to no rare resources that changes qualities.
(Who have EVER heard of guilds not being self supplying in games. Guilds don't trade with each other. They trade with solo players that can't gather everything themselves. Who says that reducing resources will increase trade? None and I doubt it will, I wouldn't trade for that reason. I would just go to the closest possible area where I can find what I need. You increase trade by restricting how much people can make. This means SOFT CAP)
I still believe most people think this is just an MMO like any other MMO. It isn't. It is that simple.