Architect and terraform controlled w/ Tribe Ranks
The architecture skill and terraforming needs to be controlled with tribe ranks. Basically, it needs to be so that you can set what tribe rank is allowed to set architecture items and terraform.
Also, the tribe leader should be able to destroy any architect item regardless of whether or not he/she is an architect.
Re:Architect and terraform controlled w/ Tribe Ranks
Once the game goes live, any tribe area based skill like Architecture, Masonry, or Terraforming will be limited by the amount of work you can do in a tribe's area. There is only a finite amount of space, and once you are done building, then what do you do?
A smart tribe will assign these tasks/skills to only a couple of members, though important, the space restrictions will limit what can be continuously built in a tribe's area.
For solo players, I can't see them wasting their crafting skill slot in the beginning on woodcraft, masonry, or architecture as these are group related skills.
Re:Architect and terraform controlled w/ Tribe Ranks
Kitsume wrote:
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Once the game goes live, any tribe area based skill like Architecture, Masonry, or Terraforming will be limited by the amount of work you can do in a tribe's area. There is only a finite amount of space, and once you are done building, then what do you do?
A smart tribe will assign these tasks/skills to only a couple of members, though important, the space restrictions will limit what can be continuously built in a tribe's area.
For solo players, I can't see them wasting their crafting skill slot in the beginning on woodcraft, masonry, or architecture as these are group related skills.
Here's a scenerioe- you logout and someone terraforms the crap out of your area- then you hve to fix it- even if you kcik the player out- the next person could come along and do the same thing.
Re:Architect and terraform controlled w/ Tribe Ranks
KeithStone wrote:
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... Also, the tribe leader should be able to destroy any architect item regardless of whether or not he/she is an architect.
No. Its not right. Only the architect should be able to do that. Or maybe we should grant all skills to the tribe leader???
If something needs to be destroyed, the tribe leader will instruct an architect to do that. Simple.
Re:Architect and terraform controlled w/ Tribe Ranks
prokop15 wrote:
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How 'bout you just don't recruit trolls and spies?
I agree 100%. :woohoo:
Re:Architect and terraform controlled w/ Tribe Ranks
The ability to deconstruct is coming soon. I think the capability to build or remove things should be roles granted by the tribe leader.
Except maybe for some type of dead system for homes, I think that no structures should owned by only the builder.
Re:Architect and terraform controlled w/ Tribe Ranks
joexxxz wrote:
[quote]KeithStone wrote:
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... Also, the tribe leader should be able to destroy any architect item regardless of whether or not he/she is an architect.
No. Its not right. Only the architect should be able to do that. Or maybe we should grant all skills to the tribe leader???
well, I disagree.
Re:Architect and terraform controlled w/ Tribe Ranks
KeithStone wrote:
[quote]joexxxz wrote:
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KeithStone wrote:
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... Also, the tribe leader should be able to destroy any architect item regardless of whether or not he/she is an architect.
No. Its not right. Only the architect should be able to do that. Or maybe we should grant all skills to the tribe leader???
well, I disagree.
Being able to remove something does not require all skills. That’s a false dilemma.
At some point everyone will be able to remove everyone else’s structures, by that I mean destroy.
But most of the problem could be solved by limiting construction to a tribe role that can be allowed/ disallowed. The big thing is, a tribe may not want someone building random stuff in the wrong place then going away for a month.
Re: Architect and terraform controlled w/ Tribe Ranks
I agree with the original post.
Re:Architect and terraform controlled w/ Tribe Ranks
I was going to request this as well. If anyone that has the skills can build/destroy buildings, waking up one day because someone decided to be an asshat, everything you've worked for is gone... not cool.
Sure, idiots can say "Don't recruit trolls", but the fact is, not everyone shows their true colors to begin with and that's not the fault of anyone doing the recruiting.
Tribe leaders are leaders are leaders, bottom line. What they says goes. If that's deleting an asset, they should be able to do it on their lands.
They should also be able to set the permissions for building at a specific rank/person.
If you don't agree, that's fine, let your members do anything they want, suggestions here wouldn't stop that. Those of us who don't want that, let us have what we want as well.
Re:Architect and terraform controlled w/ Tribe Ranks
KeithStone wrote:
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The architecture skill and terraforming needs to be controlled with tribe ranks. Basically, it needs to be so that you can set what tribe rank is allowed to set architecture items and terraform.
Also, the tribe leader should be able to destroy any architect item regardless of whether or not he/she is an architect.
Absolutely no way - Please stop trying to add artificial barriers in this sandbox.
How can you possibly justify some invisible hand coming down from the saying "thou art not high enough tribal rank to do this!". You can't.
It is just the same as standard EQ clones like WOW saying that you need to be level x to be able to use a certain sword. Unrealistic - immersion killer. Leave it out of Xsyon please.
If someone in your tribe is messing around with your buildings then deal with it. Do not look for the hand of God to stop them.
Please Xsyon say no to this and similar requests.
Re:Architect and terraform controlled w/ Tribe Ranks
Saorlan wrote:
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Absolutely no way - Please stop trying to add artificial barriers in this sandbox.
How can you possibly justify some invisible hand coming down from the saying "thou art not high enough tribal rank to do this!". You can't.
How can you possibly justify that some magical voice says you don't have enough skill points to read a book? It's a game, some limits need to be made so players are unable to abuse systems. Magic is actually going to be in this game anyway...
Saorlan wrote:
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If someone in your tribe is messing around with your buildings then deal with it. Do not look for the hand of God to stop them.
Please Xsyon say no to this and similar requests.
How can you deal with it? What if you don't know who did it? I got a nice way to grief a player. Let's just say I no longer want to play this game so what a better way to annoy someone then to ruin their whole tribe. How can you deal with it then?
Re:Architect and terraform controlled w/ Tribe Ranks
Tribe leaders should have the right to tear down any structure they deem 'undesirable'. Also architects should get approval before constructing a building. Perhaps a tribal leader would need to highlight the building plot, and okay it for construction, or deny it. Something like that.
Re:Architect and terraform controlled w/ Tribe Ranks
Venciera wrote:
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Tribe leaders should have the right to tear down any structure they deem 'undesirable'. Also architects should get approval before constructing a building. Perhaps a tribal leader would need to highlight the building plot, and okay it for construction, or deny it. Something like that.
Tribe leaders should have the right to tear down structures, however they shouldn't have the right to approve anything that's about to get constructed. You either give the architect the rank to be qualified in building structures, or you don't. He shouldn't have to wait for his tribe leader to get on so he can approve his blueprint in order to get anything done.
Re:Architect and terraform controlled w/ Tribe Ranks
Saorlan wrote:
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KeithStone wrote:
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The architecture skill and terraforming needs to be controlled with tribe ranks. Basically, it needs to be so that you can set what tribe rank is allowed to set architecture items and terraform.
Also, the tribe leader should be able to destroy any architect item regardless of whether or not he/she is an architect.
Absolutely no way - Please stop trying to add artificial barriers in this sandbox.
How can you possibly justify some invisible hand coming down from the saying "thou art not high enough tribal rank to do this!". You can't.
It is just the same as standard EQ clones like WOW saying that you need to be level x to be able to use a certain sword. Unrealistic - immersion killer. Leave it out of Xsyon please.
If someone in your tribe is messing around with your buildings then deal with it. Do not look for the hand of God to stop them.
Please Xsyon say no to this and similar requests.
So, you just go out in reality and place your freaking house where you want to place it? Don't you need to own the land first? Yes, omg you do! Then what? Who owns the land, the tribe leader does. Who issues who can do what? The tribe leader - again. So in reality, this could and is sorted through rank/laws etc. You don't see everyone in your city being the city planner, constructor and etc.
People are in the real world (you know that exists right?) hired to do these jobs, hiring such a person could be through rank.
I don't see a problem in it. If you don't like your tribe's rules make your own tribe and say GO to building randomly and don't set the restrictions to the different ranks.
YOU are the one limitting this sandbox game, by not allowing tribes to control their own area as they see fit through ranks and laws. So shut it.