/amen
burn.
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/amen
burn.
Im falling in LOVE with this community...EPIC THREAD!!!
Did someone encroach on your resources? OH NOOOS...Maybe you should go siege their village and teach them a lesson? Oh wait, you cant. Also, many of you are against that or any ideas involving relative scenarios close to it. God forbid anyone have a consequence for something as atrocious as this type of behavior. Amirite?
Ok...that's simply going to make me pick a spot outside of someones totem within proper ranges, homestead, THEN do it. Rinse. Repeat. Still no consequences besides my time spent which = pure value to me in tears REAPED by threads like this and in game /crying.
Thats fine. My tribe and I will do it as a Tribe function. We obviously cannot siege that adjacent tribe that is stealing our resources right? They also won't come out of their SAFE ZONE to face any risk or consequences for messing with OUR land/resources. Ill pay them back by raping THEIR portion of land. Seems fair, right? My Tribe and I will do this en-masse for as long as it "takes".
Another horrible idea from a Hopi member. This would effectively take a limited resource and destroy 100% of its value. You could easily farm the same tree in your SAFE ZONE forever, never having to leave happy hippie town and get beat-up by meanies. Trees dont grow in a day, either by saproling or stump. This would also heavily cater to the non-pvp desireables and "carebears". Another no risk/all gain suggestion which is obviously stemming from a personal desire on how to evolve the game...NOT thinking about the over-all picture of everyone.
Would be pretty annoying if trees grew back EVERY DAY on so many levels: lag from cutting them down daily, visibility intentionally created by strategic city layout builders (eg, clearing area for longer visibility to see incoming enemies), etc.
WAIT...where's the "reward" for "dickery wholesale"? If I understand properly, they are essentially destroying their own resources as well, right? They are ultimately bringing on their own troubles at same expense. It isnt one sided. They get no REAL reward by doing so...other than some /cry threads/whispers.
MAJOR +1, only if SAFE ZONES were removed. Else, you would have the ability to farm EVERYTHING from your safezone, macro all day, never have risk of leaving the camp. Unbalanced. Severely limits overall gameplay for everyone.
LOL U SERIOUS? This is the internet. I dont care how "old" or "mature" YOU are...I PROMISE YOU that, when pushed in game, you'll eventually resort to immature style tactics to combat an enemy you cannot "man-up" and just beat. I've seen your type many times before. If you log into an MMO to be "serious" about your online persona...YER DOING IT WRONG. People will log in for the simple fact to NOT act like they do in RL...thus immaturity, childish behavior, and general ass-hattery. Welcome to the internet!Quote:
Addressing the whole MORAL issues involved in doing something of this level of abomination...
WOW... all I can really say is LOL. This is only the beginning to these types of "actions". Again, stressing the "no consequences for actions" here. I bet if the tribe he did it to had the ability to do, well, ANYTHING back to him...he would have thought otherwise...right?
*Being somewhat serious (legit) after a great amount of lawls...
Everyone needs trees. For the gain of skill and development of "assets" in game, they should be easy to be cut down and removed. They SHOULD grow back. They SHOULD be able to be planted. They should NOT grow to full capacity in a single day. They SHOULD, after planted, grow to different levels (as they obviously are in game, some are MUCH bigger even of the same type) only by time in game. Example - plant saproling, cannot plant another within x radius, will take maybe 7 full days before maturing into the base and minimum harvestable tree. 2 weeks - next level. 3 weeks - etc. Each level should have a predetermined "quantity amount radius" that is possible to be felled rolled by skill level in logging. ANYONE should be able to cut these down at any time and remove the stump, regardless of location. It should be up to a properly built town/walls to prevent someone from "stealing" this resource. Else, it will be fair game. Sapling "seeds" should be harvestable just like any resource in game probably from a similar type of tree in the same resource zone as "twigs/brush" or whatever it is.
All balance, all fair.
Still the problem persists. There are no way of them ever growing back yet, unless random tree's do in fact grow and as long as people cannot effectively defend their trees from being cut down unless they want to be online 24/7 doing nothing but patrolling their area, which I doubt anyone would like too, then you got to put in a preventive measure for the time being.
It ain't fun, but currently they are way too easy to destroy or allow us to kill stumps within tribe areas (yes your safe zone) and I won't give rats ass as I'll just remove my neighbors tree's then, until that happens or we get better ways of getting trees I vouch for a preventive measure.
Too long have I labored in clear cutting the great forests of Xsyon! I plee to the Gods of Xsyon, "Let me wreck havoc upon these sheep whom claim I only act out of lack of intelligence!" All I require is meaning in Xsyon so that the destruction is allowed to continue!
"Nay!" I say to you whom want these chains placed upon our beautiful world. The more freedom we are allowed to have by the Gods of Xsyon, the happier we all shall be. Continue I shall to make sacrifices to Jordi, God of Xsyon, in the form of lumber and blood upon our lands. Tremble in my wake or join me in my crusade to create a better life for all of us!
It's a unfair tactic but if ppl want to do it let them. but i think i sould take longer time to destroy something
i agree somthing should be done about this.
If we all played during the same time then sure maybe we could police this but we dont, some of us play in the EU others in the states and others in different parts fo the world.
Because of this there will be times when hole clans are sleeping and yet another caln could all be logged in so could do what they wanted to all the resources.. and of course this works when the sleeping tibe is on and the other ones now sleeping.. So waht will robalyl happen as a result of all this is that every tree stump will eventually be destroyed and no one wil have any wood..
LOL
anyway stumps should take a very long time to remove (10 mins or somthing like that). For stumps in tribe land the tribe could remove it at the current speed but no one else could remove it.
I would think that you should be able to forage for a seed...
Push it into the dirt and few real days later a tree pops up.
Problem solved.
A seed shouldn't be super rare, but shouldn't be a top 10 drop either.
Simple solutions are sometimes the best answers.
I pray with all my might to to our awsome ghod Jordi for Him to grant you the ability to start forest fires brother! So that you may spare your hands the indignities of the harvest, and free them for the most important of tasks...teaching our golden-haired children in the ways of war, which looms on the horizon like a welcomed sunrise.