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Originally Posted by
jeru
To your first question, I never played Fallen Earth. The combat is you press a button to engage your mouse to become your cross hairs and you engage with your left and right clicks *left hand swing, right hand swing*. You don't need to target your enemies as it is whomever's hitbox is within your reach, will be damaged *even tribemates when you go pvping together*.
Well lets say I am looking at a totem with my weapon out. Can I just right-click on it normally or would I have to go into a sort of "look-mode" to do so. In Fallen Earth (and I believe Mortal) they have combat and interact with separated.
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2nd question, I am unsure if you are referring to skill points or attribute points but...every tradecraft and every skill is do-able by everyone in the game. By chosing one when you create character you are "specialized" in that skill by starting with the appropriate tools as well as 25 starting skill *versus 5 normal start skill*.
I understand how the general system works but could one character become a master in all the skills or is there a limit on how many points go into each one. As in can one character become maxed out in swords, bows, and axes.
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3rd question, there are no npcs that give quests in the game, but there are NPCs to kill such as bears, raccoons, deer, etc and these critters have bones and other stuff used in crafting armor. There is a form of quest but only obtainable from entering another player's village and interacting with a totem that grants quests that the homestead created! thats right, you make the quest, you give the reward, and you post what you want in trade for your reward.
Not what I was asking but its nice information.
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4th question, there are certain items that can be scavenged from the earth that are of high value *both in a crafting sense, and in a monetary sense*. These resources will likely be acceptable tender for items or tools you want from another tribe.
A bit more towards what I wanted to know.
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It plays a pretty major role actually. You can be Good, Neutral, or Evil tribe. Each carries its own consequences but as far as I have tested (I am evil) when you become evil you can no longer rez at your current death location as a ghost, and become resurrected at your homestead/tribe. I know if your neutral/good you get to spawn as a ghost where you died after your timer runs out and come back with some hp etc and might stand a chance of jumping the guy that jumped you.
Sadly this reads as another negative towards being evil along with the whole people can kill you at any time thing. So that means so far evil can pillage/loot but have to deal with getting killed a good amount and running all the way back to their tribe.
Thanks for the info.