Killing animals that cant fight back.
Right now you are saying its a valid tactic to kill animals in water that cant attack you back.
If this is the case why are we even bothering with armor in this game? If they cant hurt me, and I can just beat on them freely all day, whats the point of armor or good weapons?
Agro (hate) and Agro Range
Quote:
Originally Posted by
Azurfale
What I would like to see is an animal loses aggro if you go into water, like losing your scent, then it would mosey off in another direction.
I would like to see an agro adjustment for water, but NOT a safe zone. For instance have agro Range and agro Hate drop by something like 50% or so if you are standing or swimming in water. This would allow you to use water strategically while traveling or hunting. Add to that a working "Hide" skill and that would drop agro range and hate even more allowing you a chance to move past creatures you think you can't kill or don't want to bother with. However if YOU attack the animal first then agro is 100% and you either win or lose the fight. But to make it a safe zone will just take the adventure out of adventuring.
Traveling and hunting smart = adventuring, Safe = boring and no challenge.
Again I am NOT scared in this game and I want to be.
Off topic (Since that seems to be the current trend here LOL)
I would also like to see Night time darker and a need for torches while traveling. Night time travel should be the scariest!!! I have to look at map time or the sky to tell if it is night time or just cloudy.
"Oh look, there are stars, it must be night time" :rolleyes: