* Bumping instead of suggesting it again. *
We have farming, so we already til the soil, plant a seed, water & fertilize, tend to them and in a few days we have crops to harvest. And we have land reversion and grass growth on public lands. It's something we should be able to do on our tribelands as well.
Til the soil, plant the grass seed, water and fertilize and after a bit of time, we have grass covering that tile. We could either gather the seeds with foraging, as we already do -or- we could 'sort/forage' grass bundles for seeds.
I'm tired of having to pave my whole tribe land because it's been covered in loopy weird paving paths that maybe made sense for the previous thing that was here but now.... look horrible. Or because there's all sorts of spots where grass has been pulled all willy-nilly. :x Would love to have a grassy lawn instead of all the paving!
As for the land reversion on tribelands. I'd be on board to have a have a way to set reversion on tribe land, but only to the point where the land shape goes back to original, the terrain cover should not. That should be up to us (tho we'd need the ability to plant grass at that point) so as to prevent ppl from using it to exploit or wreck the scrap piles.