Originally Posted by
Static
If this is a intended feature, whats to stop me from suggesting everybody use's this exploit from now on?
Its a exploit (using a unintended feature of the game to do something not intended to be done in the game) to get it done, yet you don't seem to care about that.
Are you new to game design? You don't seem to be following any of this.
No, I'm not. I feel like you think because someone disagrees with you, that they don't know something.
Carts are marked "unsafe" for a reason. Because they are not safe.
I do care, but that's assuming it is one. Which again I don't know this. I also think that players should be able to get the spoils of war. If someone kills me while I have my cart. I expect that if I do not get that cart back in time, I will lose it. I see no issue here.
Even if someone doesn't kill me. It could be simply I log off. I expect that is not safe.
Look, I think you feel strongly about this, but can't see past that it happened to you once and someone took your stuff. It's OK. But offering bad ideas to fix things that are not really an issue is not going to make the game better, its going to waste time on something that a dev does not need to worry about coding.
I say have at it. Drop a totem on every cart in the wild. I don't think many people will be surprised to find their carts are taken. After a few days or weeks. I never really see carts laying about in the wild unless they are on tribe lands.
I think at this point, you've said and explained enough of your beliefs and so have I. I'm good to leave it at we disagree on how important it is, but that this fix will be mostly good enough if Xsyon felt it was worth the effort to code for however many cases he believes it would be effected.