Originally Posted by
MrDDT
I believe if you ask a Guide they will help get your cart back.
However, you can use carts to block people from placing with this new system also.
I have to say I do not agree with this, if you leave a cart out or if the server goes down. Simply go get it. If you can't get it because someone build around it in the few days, then ask a guide to get it. If you took over 2 weeks, it's gone anyways. It is very very unlikely someone is going to drop an alt totem on a cart you left out. Then build around it in hopes of taking your cart.
If they do this often, you can even just trick them bringing a few carts and putting them around in areas making them waste massive amounts of time.
If the server went down and it took you X long to get back to your cart. Those people would have to move really fast to bring an alt there, drop a totem, build walls up so you can't get in, just to take a cart.
They can't build walls until they drop a totem. So what you are saying is not really even normal or possible, at best very unlikely. Plus there is a way to get around it. Simply log back on and move your cart. Or like I said if it's trapped there really, get a guide to move it.
Its not "someone building around it in a few days"
Its someone building a building around it within say 4-6 hours so when you log back in, your in a box WITH your carts, your only option is to die in the box to get out.
I hear what your saying about a cart blocking, however, you need to refresh it every two weeks, so if someone was using a cart for blocking they would have to be refreshing those carts pretty often so I don't really see this being a problem since the abandoned time is so short, if someone leaves a cart with this intention, they would have to put effort into keeping it there and that in itself wouldn't be the worst mechanic.
I hear you putting this idea down and thats fine to have some concerns or point out issues, however, I'm not hearing a alternative solution, you kinda strawmanned your whole comment since its not a few days, we're talking about someone finding your cart and building around it right than and there.
Or if your mid raid on a abandoned tribe, they could take the entire tribe AND you with your carts would be trapped with it.
I understand I "could" cry to the guides and get them involved.
However I feel the game should be able to sort things out by itself, if the game, by design, requires a guide to fix problems than it needs to design something around that so that players can work things out themselves.
I'm saying calling guides for everything isn't good gameplay and shouldn't be the normal or supported way to deal with things.
There should be a standard and that standard prevents exploits and abuse, not a guide stepping in to prevent abuse.
Lets be honest here; sark thinks theres no problem with caging someone and their cart in a box after totem dropping them cuz its "part of the game" and therefore since its "part of the game" than caging peoples carts is "intended gameplay" and its hard to disagree with him despite it obviously being a exploit since carts already have an abandon system at two weeks, so caging someones cart to hold it for two weeks to make it go abandoned seems like a exploit or at least non-intended gameplay... but its "technically possible" so does that make it "intended gameplay? It seems that way to sark and there lies the problem.
The problem is not that I can't get my carts back, the problem is that this is seemingly "intended gameplay" and if I "do actually call a guide" and get my carts back than sark is going to be upset cuz I'm using a guide to "cheat" when he "rightfully stole my carts with intended gameplay" by totem dropping my carts and caging them, I mean if its not intended gameplay, how is he able to do it?
You see the logic circle problem? Asking a guide to get my carts back doesn't address the core issue, it just gives me my cart back and makes sark feel like he was cheated out of something he used legitimate features of the game to take, he put alot of effort into keeping those carts and the guides robbed him of that sweet victory.
Either stealing carts this way is intended and accepted gameplay, or there needs to be a change.
One change could be, letting people totem drop a area, but not build till they move the carts off the land/tribe area. There would need to be some kind of "auto drop" as soon as they get to the edge of the tribe, or else there would be abuse of people being able to than haul that cart to another tribe to cage and defeat the whole purpose... but if they where able to move it to the edge of tribe.... or if the game automatically pushed carts to edge of tribe before they could build anything, than that could be a solution where people can't block with carts, but are unable to cage by totem drop + building.
If you have other SOLUTIONS I'd love to hear them.