Screen glimmering when a character goes into a critical state of hungry or thirsty
issueid=2649 06-15-2019 06:39 AM
Robespierre
Screen glimmering when a character goes into a critical state of hungry or thirsty
Screen glimmering when a character goes into a critical state of hungry or thirsty

Sometimes it's hart to cach the time when you need to drink and you can suddenly die without understanding what you are dead from..

PS. All UI issues affects the user mood.
Issue Details
Issue Number 2649
Issue Type Feature
Project Suggestions
Category Unknown
Status Accepted
Priority 5 - Medium
Suggested Version Unknown
Implemented Version (none)
Votes for this feature 0
Votes against this feature 1
Assigned Users (none)
Tags (none)




06-17-2019 08:39 AM
Xsyon Citizen
I have often died of thirst or starvation but that takes time SO that being said I tend to pay attention to the water and food bars to make sure they dont get empty and some days I get so focused I still die. but I tend to pay attention to what I am doing and do not die as often

06-18-2019 01:05 AM
Visitor
I see your point. And I know this is the game. But tel me, is it posible to die of thirst in real life, because you just dont understand that you want to drink? Also I think this feature will not brake any processes in the game and will not affect the game balance.

06-25-2019 01:16 AM
Makes sense. At this point I can't add any graphic effect elements until I update DirectX (which has been started but not complete yet).

Thanks!