Wood upkeep
We have a "upkeep" section and it shows granite and some food... but nether are used.
Theres two slots, can we use one for firewood storage that your lit fires can take from as needed?
I'm getting to the point where I'm needing to load upwards of 6 fireplaces every day and its starting to get to the point where I want to add more fireplaces, however, I don't want to also create more of a job for myself lighting them.
I'm aware guides can edit your fireplace and gives it thousands of hours, but this is depending on a outside source to do it and you would need to ask every time you put a new fire up, this feels like a exploit and abuse of the guide feature, it also removes the "survival" requirement of needing to both find, harvest and burn wood as a resource. By making 4 firewood last thousands of hours your effectively giving them thousands of free wood and removing firewooding from the survival aspect of the game, I think this isn't great to be removing a aspect of the game due to how annoying it is to relight a million fires every day due to no upkeep function, thats the core issue.
Yes a guide can add thousands of hours to a fire and that solves the "effect" of the problem, but it does nothing for the CAUSE of the problem that is causing them to NEED to contact a guide to add thousands of hours to their fire; how theres no upkeep for fires on tribe lands so you need to manually relight them every day.
So my suggestion here is that we can store a amount of firewood in your totem based upon how many people you have in your tribe.
Maybe 50 to 100 base rate plus 10 to 20 per person added.
Have it set so whenever a fireplace on tribe land reaches 1 log left with 1 hour left, it adds another 3 logs. This way if someone wants to add some logs they are able to manually, but if they let it almost go out, it adds more logs. This way the fireplace is never full, but its also never empty, but you also actually still need to cut firewood and burn it.