Restore aggro of animals on PvP
issueid=2667 02-29-2020 02:54 PM
Static
Restore aggro of animals on PvP

I know having animals and rev (zombies) attack random PvE crafters is a bad thing and the reason why animals no longer attack back.

However this is really bad for PvP server when nothing attacks you back, I think the agro needs to be restored so that even rats or squirrels attack back so people actually have something to fight or train verse before trying larger things.

I think it would help PvP alot to actually have things fight back, theres no reason why pvp needs to be a copy of pve, so why can't we have old style more aggro animals that fight back on pvp while leaving pve with animals that dont attack? This way people who want to fight can be on pvp and those who dont want animals to fight back can go on pve.
Issue Details
Issue Number 2667
Issue Type Feature
Project Suggestions
Category Unknown
Status Accepted
Priority 1 - Highest
Suggested Version Unknown
Implemented Version (none)
Votes for this feature 0
Votes against this feature 0
Assigned Users (none)
Tags (none)




03-23-2020 01:04 AM
This is basically a bug that I wasn't aware of until it was too late to mess with, since I had moved on to completely reworking the creature AI code. I did try to look into it with the old code but couldn't figure out what had inadvertently changed or when. The code for creatures is identical on both servers so I have no idea why creatures would behave differently if they do.

Anyways, the creature AI code has been redone and we'll test and adjust variables such as aggression this week.