Longer Word/Character Limit for Player Names (Without the need of _underscores_)
issueid=2603 04-13-2018 10:16 AM
Diomedes
Longer Word/Character Limit for Player Names (Without the need of _underscores_)
A comprehensive look at the importance of names is Xsyon.

~An Ode' to early morning Roleplaying ideas~

In essence, I've always thought that RPGs/MMOs that allow for longer character names (Plus titles and Epithets) really aid in the story building elements of any given game world. I've always imagined seeing players around Xsyon with unique epithets or titles that correspond with tribal lineage or unique trade work. At the moment however, longer names/titles are hindered by the dreaded _underscore_...which does break up the flow of RP nomenclature. Not terribly so, but enough that it does detract from the flow and power of an individuals name.

i.e. A combat/hunter character named 'Graylock Bear-Arm'

or a Basket maker named 'Illriya the Weaver'

or a tribal founder named something akin to 'Balor the Builder'

or a proud tribal member named something like 'Aela of (the) Abenaki'

These creations and more would be possible with the addition of a longer character limit without the need or usage of _underscores_. However, not being a programmer or developer myself. I cannot fully understand the importance that _underscores_ might play in some aspect of the game code. That being said, I'm sure we've all played RPGs or MMOs that don't have this inherit thing present.
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In conclusion:

I would love to see players use longer names in a creative and constructive fashion. However, I do understand the possibility in rude or inappropriate misuse of this mechanic being very possible (I'm sure we can all use our imaginations). Hopefully, this will start a dialogue if any interest is seen in this idea. Thanks for your time!

Regards,
Diomedes
Issue Details
Issue Number 2603
Issue Type Feature
Project Suggestions
Category Unknown
Status Acknowledged
Priority 10 - Lowest
Suggested Version Unknown
Implemented Version (none)
Votes for this feature 0
Votes against this feature 0
Assigned Users (none)
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04-18-2018 11:41 AM
The current difficulty in having names without spaces lies in chat and Guide commands. The 'space' indicates the end of a name for commands like whispering, Guide commands like teleporting and other parts of the code. I do have a title system set up that's just not used yet. It would display player titles above their heads but not require them for whispers or other commands.

I always look at other games when I can to see how they get around these types of issues so I'll see. (As far as I recall, Warcraft, which I've used as a standard to follow doesn't allow spaces in names).

Thanks!

04-18-2018 02:11 PM
Visitor
I really appreciate the response! I hope that my post came out as a transparent rumination rather than something overly critical. Very glad there is a title schem in the works. I do hope people appreciate the world-building elements that you bring into the fold as much as I do. Again, thanks for your time!

Regards,
Diomedes

05-14-2018 02:23 AM
Xsyon Citizen
aside from the misuse you could make a user input for last name / title/ tribe name what ever, just apply it to the over the avatar and you use the main name for the command like whisper and such. you could have 2 options prefix and suffix . something like "Knight" GuideMichael " of Founders Island" ... just thoughts flame on!!