Originally Posted by
znaiika
All who play now are pvp oriented and should realy stay on pvp server.
What I think is, when pve server is in place, there going to be a lot of people coming in, and one server is not going to be enough, alone with that, pvp server will pick-up on population as well.
Like I said before, it is for the best to implement pve server/s clean no copies. So pvp community would keep on playing on their server, unles someone would realy want to become more of a peacefull player.
Not sure why you think all playing are PVPers. The current game does not support PVP. Yes it's FFA PVP, however, the ruleset here does not allow for PVPers to do things.
There is no sieging, there is safe zones ANYWHERE, no punishments for death, deathporting, no resurrection system, no healing, combat is majorly messed up.
I would say most players are PVEers currently playing, having said that, a 100% PVE server is not what most people want.
Most people want a populated server.
I think Xsyon and you are confused on what a real PVE server. Real PVE servers are "Consensual" PVP.
Things like duels, battlegrounds, warfronts, etc. Not where you can be attacked randomly.
You keep saying "it's not splitting the servers it's adding a server" yes it's adding a server, but really what it is doing is BOTH!
You have PVE players that will be forced to leave their current friends and tribes because they have a different playstyle, just as you will see PVP players force to leave their current friends and tribe because they have a different playstyle.
Splitting the areas vs splitting the servers allows everyone to play with everyone, it would only be a matter of where they put their play time in at on the server. They can still talk, hunt, craft, share resources etc with each other. If you split the servers (or add one as you like to say) people are forced to choose. They wont be able to hunt together, or share resources etc.
znaiika, Can you list reasons why you believe making 2 different areas (with 70% of the area's being PVE only, 10% buffer, 20% PVP) would not work?
Much like I listed here why I believe that having 2 different servers wont work, and 2 different areas would.
You talk about how many people will be playing and how they would need 2 servers. So make them both the same. 70/10/20 areas.
That why you still have a commonsense ruleset that most people love, and people will only choose where to play based on friends.