[CRASH] Changing texture filter
issueid=2568 12-09-2017 09:11 AM
DarkShado
[CRASH] Changing texture filter
[CRASH] Changing texture filter

This crash occured on December 9 2017 at about 9:50 AM MST (GMT-0700)

My account name is TheGhost

my character is called TheGhost as well.

I was in the options and I changed the texture filter from Anisotropic
down to Bilinear then I clicked on exit and then my client just froze and
hung up on me.

It was saying in the crash logs

Code:
****************************************************
*** A Programm Fault occured:
*** Error code C0000005: ACCESS VIOLATION
****************************************************
***   Address: 010A714E
****************************************************

The logs can be seen at http://textuploader.com/dqemz

I have also uploaded a dxdiag as well so you can see my current
setup.

The video card on this machine is a AMD Radeon HD 7700 series card.


I know that should help you in troubleshooting this issue.

The DXDIAG can be seen at http://textuploader.com/dqeh5

If you need any more information please feel free to contact me.

Thanks,
This issue is closed. No more replies may be made.
Issue Details
Issue Number 2568
Project Bugs Reports
Category Crash Reports
Status Fixed / Resolved
Priority 1 - Highest
Affected Version Unknown
Fixed Version (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




12-09-2017 07:47 PM
Xsyon Guide
Question. Is your graphic's card driver up to date ? That can cause the freeze when changing setting in-game.
 

12-10-2017 09:52 PM
Banned
Quote Originally Posted by GuideMichael
Question. Is your graphic's card driver up to date ? That can cause the freeze when changing setting in-game.
Of course they are.
 

12-20-2017 10:21 AM
I'm marking this confirmed although I am unable to reproduce this. The crash log indicates a crash in a DirectX function.

Can this be reproduced every time you switch the texture filter?

Thanks
 

01-02-2018 01:31 AM
Banned
Quote Originally Posted by Xsyon
I'm marking this confirmed although I am unable to reproduce this. The crash log indicates a crash in a DirectX function.

Can this be reproduced every time you switch the texture filter?

Thanks
Dunno I am scared to do it again.. I did it twice and it crashed it probably would
do it again...