Turn PvP into a f2p server
issueid=2665 02-25-2020 08:12 PM
Static
Turn PvP into a f2p server

From what I can see here the most squeeky wheel gets the oil.

So when pve asks for building upgrades ~ they get them.

So when pve asks for farming ~ they get them.

So when pve asks for pets ~ they get them.

However what meaningful update has pvp got since the server split? We got blocking and ranged skills removed from the skill menu instead of finished, is that truely a update for pvp? I log in today and see nothing if anything meaningful changed from the aspect of a pvper. In fact you could say the server is worse off now cuz cats, dogs and anything smaller doesn't even attack you back so theres no way to train new players for hunting larger game with smaller game, I understand its a problem for people on pve with no hps to die randomly to a cat or a marmot but people on pvp don't share this issue, in fact, this update took away from pvp in a pretty meaningful way.

In fact, pvp is actually a broken server, since the synergy between players, crafters and fighters, works together to create a functional economy. By removing all the crafters from the pvp server you effectively have RUST where a bunch of fighters run around with the lowest equipment, no armor or useless armor cuz there is little to zero crafters in the game and nobody gets beyond the stone age.

This makes the game unfun when you remove the synergy between crafters and non crafters by splitting them between two servers.

Solution:

Add f2p to pvp.

PvE people don't want to deal with f2p people or pvp people, thats fine, however pvp cannot function as a completed game without crafters and pve players on the pvp server to create the synergy between players. Otherwise your asking players to buy multiple accounts in order to cover the stats required for all the skills, this is a huge investment at $32/ea account spending nearly a hundred dollars just to get the 3 accounts required to cover everything... Or this could be 3 players working together, trading with each other or even in the same tribe, as the game intended.

There is zero downside to adding f2p to pvp since you won't upset your pve players.

There is a up side since you would be letting players like my room mate play the game and get a taste of it before buying, who would otherwise most likely never buy your game due to how low the population is and how seemingly there is never anyone online. This would also give the community much needed new players that would not have the option to go to pve as f2p and thus would be more invested into pvp, more likely to stay on pvp even after since they would have invested in skills, stats and formed relationships with other players.

As f2p you would see large numbers of new people play the game and word would spread out about it.

I understand the server split was due to the guides having endless issues with pve minded people so this server would ideally be one that guides would NOT interfere with and would let players sort out their own issues that where not bug/glitch/stuck related.

I don't think its fair to blame players for having issues with each other and asking guides to step in, I think its the guides who are a problem for abusing their powers by interfering in situations between players, healing players, spawning animals, spawning items. Guides should be exclusively for bugs/glitch/stuck and nothing else, if this was true, than the pvp server even with many f2p would never become the problem big enough to the guides that they advised jordi to split to pve and pvp.

I'm saying don't interfere on PvP after adding F2P, let nature take its course, let people have less thunder of the mouth and more lightning of the hand.

I want to see this game do well. But saying its doing well cuz some folks play PvE while ignoring whats happening to PvP would just simply not be the truth.

I'd like to change this however from a PvP server aspect; I'm not seeing the same love PvE gets, so it feels like a situation of the squeekyest wheel getting the oil here.. so I'd like to squeek a bit about things pvp needs so maybe we can get some oil to fix the glaring problems with the server that cause people to not want to play it.
Issue Details
Issue Number 2665
Issue Type Feature
Project Suggestions
Category Unknown
Status Rejected
Priority 1 - Highest
Suggested Version Unknown
Implemented Version (none)
Votes for this feature 0
Votes against this feature 1
Assigned Users (none)
Tags (none)




02-25-2020 09:47 PM
Issue Changed by Static
  • Priority changed from Unknown to 1 - Highest

03-23-2020 02:02 AM
Issue Changed by Xsyon
  • Status changed from Suggested to Rejected