Originally Posted by
Wyry
Currently, this game is playable by children, too. If I remember correctly, someone told me that human bones/skulls used to be found in scav piles, but that has been removed from the game.
Would your proposal cause that this game is then only playable for 18+ aged players?
I mean I don't see how harvesting a body on the ground is any different if its an animal or a person.
And lets both be honest here, the population is so low that I don't think we should be catering to the lowest possible minorities or else we could find a special case as a reason to not do everything.
In my opinion this would only "be a thing" on pvp, so if people don't want their kids playing that part of the game, than there is a entire pve server dedicated to being combat free to the point where they have reduced the animal aggro so much that nearly everything runs from me now including coyotes and deer with twice my hp or more.... this doesn't feel right... So I feel its extremely bad to balance the pvp server based upon the pve servers requests, or balancing the pvp server based upon the smallest minority that plays the game... I have yet to meet anyone who wasn't an adult, in fact, this game is extremely grindy so I honestly don't see how this could keep a young kids attention when it can barely keep my wifes attention due to how grind heavy it is.
You are right about human bones being found in scav, but the thing of it is they had no legitimate stats, so anything you made out of them as purely for show... it would be nice to make it so those set items made a comeback but as a legitimate armor showing that you've killed people in pvp, like a trophy suit or something but instead of it being purely for show it could have stats and be legitimately worth using if given stats.
I just feel like instead of removing features to make the game seem more completed, maybe we should finish some of these to make pvp more interesting and worth playing over pve that is a clone of it atm... I mean honestly what is the point of having two servers exactly the same? I feel like there should be some pvp features for those who want to play it, giving them something more, as opposite of pve where the request as that they want something to be taken away; the ability to pvp.... on pvp we don't want things taken away, we want them finished and meaningful to pvp features added.
Maybe if pvp wasn't just "pve with the ability to die" people would play more pvp if there was something special about it, cuz atm there isn't when both pve and pvp are being given the same changes where its welcome on one server and unwelcomed on the other (like animals being less agro welcomed on pve, but seriously a bad thing on pvp cuz nobody has anything to train with cuz nothing fights you)