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  1. Yes, I would appreciate more help. Can you...

    Yes, I would appreciate more help. Can you reproduce this on the current Test Server?

    If you can, when you send home a pet but it stays in place, does this happen when you're in a different zone,...
  2. 08/10/2020 - Feedback Request - Mounts & Pets (Test Server)

    I'm consolidating feedback from the other Pets & Mounts threads here.

    The Test Server is up with some changes:

    1) I'm running a revised path finding function. It's much faster but I'm not sure...
  3. A new build is on the Test Server. With this...

    A new build is on the Test Server.

    With this build the main Panels called from the Command Icons (Skills, Stats, Inventory, Pets, Social, Tribe) can be dragged only by the top bar.

    I've put the...
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    Sticky: I'm restarting the Peace Server and it will be...

    I'm restarting the Peace Server and it will be back up in 10 minutes or so.

    Thanks!
  5. The Test Server is up with further revisions to...

    The Test Server is up with further revisions to the interface:

    1) The keybind panel is redone with additional keys. Players will be able to bind keys to all crafts for now in addition to the...
  6. The Test Server is up with a few changes: 1)...

    The Test Server is up with a few changes:

    1) Pets should not be able to attack Players or other Pets. I am running a Peace Server build on the Test Server.

    2) I made a few adjustments to Pets...
  7. The Test Server is up with a few changes...

    The Test Server is up with a few changes regarding mounts and the pet attack command.

    1) Pets should run towards their combat target instead of walking.

    2) I removed the Mount command from the...
  8. That's intentional because that action bar needs...

    That's intentional because that action bar needs room for the additional resources (grass, scrap, etc.)



    Yup, I'm not done with that action bar. (That's the combat one)

    Thanks!
  9. I can add another bar for crafting actions with...

    I can add another bar for crafting actions with key binds. However, I do want to set up a tabbed crafting panel to be more consistent with other games. When I do that I can allow for both options...
  10. I'll check those issues today. Thanks!

    I'll check those issues today. Thanks!
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    Sticky: Yeah, I don't know what happened but there have...

    Yeah, I don't know what happened but there have been random but infrequent connectivity issues with our host company over the past few months. Everything looks ok at the moment.
  12. On the current Test Server: - The action bar...

    On the current Test Server:

    - The action bar is split into 4 bars: combat, skills, packs and resources.

    - The bars can be set to horizontal or vertical through the Options panel.

    - You can...
  13. The Test Server is up with some changes: 1)...

    The Test Server is up with some changes:

    1) Using carts while mounted should work and should display attached to the creature. Edit: I just patched some changes and carts with mounts should...
  14. Regarding the incorrect 'Try feeding this animal'...

    Regarding the incorrect 'Try feeding this animal' message: I think the problem is that the creature's attitude is constantly decreasing. So, even after you feed it to the max, it may have decreased a...
  15. Thread: UI Scaling?

    by Xsyon
    Replies
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    266

    Well, there are different options for scaling UI...

    Well, there are different options for scaling UI elements:

    1) Simply keeping the current art and scaling it. The more the bitmaps are scaled, the blurrier they become. This is easiest and may be...
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    Welcome back!

    Welcome back!
  17. I do plan to have key bindings for all the action...

    I do plan to have key bindings for all the action bar slots (and I could do the same for the resources on the right side). I forgot to mention that in my initial post so I've updated it.

    I can...
  18. Regarding mounts with carts: I was planning to...

    Regarding mounts with carts: I was planning to have separate larger carts that mounts can pull. That would be in a second patch. Before those are ready I have two options.

    1) Allow your regular...
  19. I've patched a small update that should fix...

    I've patched a small update that should fix issues with dismantling stables due to incorrect pet counts in the stables.

    About the mutant and revenant on Founder's Isle: Although it's a 'no danger'...
  20. 07/25/2020 - Feedback Request - Revised Interface - Test Server

    I am working on revisions to the user interface. Some of these revisions are ready for testing on the Test Server.

    This is a work in progress but I welcome feedback on what I've done so far.
    ...
  21. 07/25/2020 - Feedback Request - Mounts And Attacks - Test Server

    Mounts are ready for final testing on the Test Server!

    Currently bears and deer can be mounted. Later on any creatures large enough to fit a human will be mounts. That should include large...
  22. I found some potential causes for these problems,...

    I found some potential causes for these problems, especially when summoning a pet and then stabling that pet again (instead of using 'send home').

    I've fixed the problems on the Test Server...
  23. I just had a thought about this. When you...

    I just had a thought about this. When you released your last pet, did you assign it to a new stable? Or at least a new 'home' location? If not, the stable would still have the pet listed because the...
  24. Is this problem happening today? Or did it happen...

    Is this problem happening today? Or did it happen a few days ago? I patched a quick fix for this issue but maybe it didn't fix all causes.

    Thanks!
  25. I'll check that. They are supposed to just not...

    I'll check that. They are supposed to just not attack first if they like you, but if you attack them they are supposed to instantly dislike and attack you. I'll see what changed and fix it.

    Thanks!
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