The Test Server has fixes for the following:
1) Offset on the Mist Trader tribe selection.
2) Many regions had incorrectly assigned region types for scavenging, that's been fixed. (Basically...
Type: Posts; User: Xsyon
The Test Server has fixes for the following:
1) Offset on the Mist Trader tribe selection.
2) Many regions had incorrectly assigned region types for scavenging, that's been fixed. (Basically...
I've patched a fix for issues cutting down trees. Hopefully there are no more issues with trees, but if there are please let me know.
Thanks!
I've patched a quick update to fix the following issues:
1) Crashes - Those were happening for players with their UI scale at 133% or higher. The game should no longer crash at any UI Scale. If it...
You need to a set a key bind for Walk. By default it's unassigned (as there more key binds overall now so I left the least used actions without a default key).
For sitting down and sleep the...
Please open a help ticket and attach any crash logs (from your Xsyon/Log folder) from today and it should be easy for me to find the issue.
Thanks!
Hello everyone!
Please let me know if you encounter any issues with the latest patch here. This thread is for general bugs or problems you encounter (hopefully not too many!).
Thanks!
Hello everyone!
As I am wrapping up the latest big features in progress (Terrain Expansion and the War System) I will soon have time to work on minor improvements based on your suggestions.
I...
Regarding a larger map displaying what Tribe has ownership of each Region, I plan to do this but likely it will come after I publicly release the first version of this War System.
Yes, that's...
I'll have the players that have been working on updating these zones check those anomalies.
The 'alien' surface was originally intended to serve as areas that would cause creatures to mutate once...
The War System that was proposed and discussed years ago is mostly implemented and running on the Test Server!
The system is not quite ready for full testing but players are welcome to start...
The full Xsyon terrain is currently available for players to check out on the Test Server!
Much thanks goes out to the volunteer players that have been helping smooth out errors and finalize the...
Ok, what is the location of your Hall? (This is on the Peace server correct?)
Edit: Please check on the current Test Server. I was using an incorrect function for Crafters, Warriors etc. that was...
Top crafters should be simply a sum of all crafting skills. There was a mistake in the code that wasn't counting pre-order characters for some of the categories. I thought I had that fixed but I'll...
On the War Server, most kills means the number of other players killed on the Peace server it's the number of creatures killed. Both are measured since the patch went live as these variables weren't...
I'm headed back home this weekend. Everything is fine with the house. It'll just take a few days of back and forth trips to get everything back in order.
Thanks!
I've patched fixes for:
1) Ravelli not showing up. I had forgotten to add the 'pre-order player' class to the list of players searched for in the Heroes lists. Ooops. Some of the lists will appear...
Ok, that's clear now. I'll add those. Thanks!
Please report any issues and provide feedback on the latest patch here.
Full patch notes are in the Patch Notes section.
Thanks!
I ran a script on the Test Server to fill all bundles in the world that were at max (count of 4) to the new max of 32.
Also I believe I fixed all of the weird issues reported except for not being...
I will be adding a function to close part of the panel although might take me a bit of time to do that (it's low priority right now with lots of other work in progress).
Where in the craft...
A few more improvements / changes primarily to resources and crafting are ready on the Test Server.
1 - Base resources (grass, rock, etc.) appear only in base Resource gathering mode. In Scavenge...
A new feature is ready for testing on the Test Server, the Hall Of Heroes and Hall of Legends!
This is something I started setting up a long time ago and decided to finish it up now.
Here's how...
I've put back the key binds / hot keys for turns on the current Test Server. By default they are not assigned so players that want to use these will need to assign their own keys. I removed the...
I will be adjusting the stack and craft counts for everything (as needed) over the next few weeks. That will include bricks.
I'll put back the turning commands in the next patch. Thanks!