Another example: skyrim

You raise your shield, blocks the attack, the attack bounces off and causes a hit recovery motion on the enemy, this opens up a chance for you to hit them with your own attack.

Theres at least 3 games with examples of being able to force a miss or turn a attack into a non-hit that then opens up a chance for yourself to than attack in the opening.

This is the basics of melee combat and currently animals act like this.. however in this new patch they do not and its disappointing to see that your trying to remove the ability to see a attack coming or counter play attacks in favor of instant attacks that cant be avoided or dodged unless your doing a predictive parry right after you hit cuz you know your gona get instant hit after... this kind of combat does not inspire joy that you need to be predictive to something you cant see coming.