Results 1 to 10 of 76

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #8
    My biggest issue with combat atm is that holding parry up for infinity time still gives the hit recovery every time to enemy creatures.

    This does not feel right.

    I feel that if you hold it up for longer than 2 sec it shouldn't give the hit recovery action anymore and should instead be blocking, since your holding it up to block.

    I understand it would cost money to pay for graphics ect to add shields for proper blocking, but weapon blocking is still a thing so we could have the blocking feature supported from weapons without shields and possibly add shields later if theres budget for it.

    A 2nd idea may be to automatically release parry after the attack hits the parry ~ this may be the best solution since if you suscessfully parry and it auto releases your parry, than you wouldn't be able to hold it beyond that for a 2nd block/parry... This sounds like the best option to me.
    Last edited by Static; 06-11-2020 at 02:22 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •