Originally Posted by
Xsyon
Ok, here is what I understand you are suggestion for the power attack:
1) I take the charged attack, but remove the swing power bar.
2) I remove the damage adjustment for partially charging the attack.
3) You can still click to raise and hold the attack. If you hold the attack, then release (as opposed to just clicking or clicking and releasing before reaching the 'hold' position), this becomes a 'power attack'
4) The second half of the animation (the release of the swing) would be slowed down.
5) The attack would do increased damage (just like the current charged attack, but less of a damage increase).
Is this correct?