Quote Originally Posted by Xsyon View Post

Other issues I'm working on

1) Further revising your pets' combat power, especially mutants. I'm thinking a possible solution would be to do this:

- Only child mutants can be tamed.
- Tamed mutants would increase in power (hp etc.) much less than mutants in the wild.
- If you release an adult mutant it would revert to gain power like a wild mutant, but wouldn't be tame-able.

This way the numbers would make sense and players wouldn't have overpowered mutant pets.

Any thoughts on this?
Since pets are live and dozens of people are out hunting mutants and have already tamed mutants, it would be a curtesy if when you implement these changes people don't lose pets but instead they revert to the highest tame-able mutant status.

Quote Originally Posted by Xsyon View Post

4) How to best deal with dead pets. I was going to have them simply revive at home and take time to restore their hp. I could allow permanent death though (maybe just on the War Server?) Any thoughts on this?
Revive at home - PvE, Perm death - PvP would make sense to me.