The Test Server is up with the latest build. The most time consuming focus of this build is the scalable user interface. In addition this build includes many minor improvements based on player suggestions.
Please let me know if there are any problems with these changes. The user interface scaling in particular needs to be tested at many resolution / scale combinations to make sure that it's all working properly.
Here is a full list of changes that need to be checked:
01) User Interface can be scaled up to 200% in increments
02) Stats and Skills display with 2 decimal places.
03) Containers can be dragged between a cart and a building.
04) You can pick up containers and bundles directly to your cart.
05) Text on buttons is yellow when button is highlighted or clicked.
06) Animal Materials indicate their power with a colored name.
07) Chop large log to small action implemented.
08) Your tribe name shows in the Inventory panel.
09) You can destroy fallen trees directly without chopping them into logs.
10) Patchwork Cloth Tarp pattern set up to create tarps from various materials.
11) Patchwork Leather Tarp pattern set up.
12) Boulders of any size on tribe lands can be removed.
13) Key binds for number pad keys display as N# instead of NumPad#.
14) Pets display the name of their owner when selected .
15) Setting to always display HP numbers for selected creatures.
16) Increased the size of the selected object / creature title bar.
17) Icons in containers are tinted based on item’s rarity or power
18) Online tribe member names display in blue in Town Panel member list.
19) Partial food can be eaten to fill up your hunger bar.
20) Number of guts from innards doubled.
21) Key bind and action for Sprint Always allows players to sprint if possible.
22) Architecture placing ghosts is now instantaneous with no animation.
23) Quality and Durability numbers display on Vendor (Trade Totem) items.
24) Character selection / enter panel reorganized.
25) Option to turn ping display on / off implemented.
Thanks!