Has the latest build affected FPS for anyone?
I run this on max , Right now its on medium and still get the same performance, Really jerky game play .
Has the latest build affected FPS for anyone?
I run this on max , Right now its on medium and still get the same performance, Really jerky game play .
r0ss0 wrote:
Never seen any fps issues at all myself, the only jerky animations I see are a bit of a disconnect when trees begin to fall.Has the latest build affected FPS for anyone?
I run this on max , Right now its on medium and still get the same performance, Really jerky game play .
I am getting horrible FPS right now. Before this build, I was getting around ~70, recording in fraps at around 40 - 50... Now I am only getting about 15 - 25...
Whatever happened the game is not fun to play right now... Feels like going back to my WoW days playing on a crappy laptop... :P
Got another thread I posted also on this:
http://www.xsyon.com/forums/11-bugs-...ground-levelsq
We will run some FPS tests later this week, using different DirectX libraries.
What we last built with increased FPS and performance on all our test machines, but this seems to have a different effect on other machines.
I will message some of you individually to help gather FPS information when we have time to do this.
I'm also seeing a drop from 70~100 before to 12~25 now.
Edit: Strange, now I'm back up in the 80s fps area.
I thought it was more jerky also tonight. I will need to start measuring this.
Im getting crappy fps with all maxed...
core i7 @ 3.5ghz, 295GTX and 6 gigs of RAM = 20 FPS.
And sli do not work.. today i tested all rendering modes.. auto, AFR1 and 2, 4way etc. none work...
So maybe the crappy fps is cause im only using 1 core... and thats like a gtx 260
Turning all shadows off give me 40-50 fps