The Main Servers are up with changes I've made to the Interface and interactions so far. Here's what can be checked and tested:
Edit 06/23/2021: The following changes have been patched to the Main Servers as no problems were reported. If you encounter any issues with the current patch, please post here.
1) Top menu mode.
When selecting an object or creature, the buttons for interacting with the object show up at the top of the screen as part of the selection / interaction panel (removing the need for right clicking the object).
You can switch between this Top Menu mode and Right Click mode using the Menu Mode option in the Options panel.
2) Escape key.
Hitting the Escape key with an object or creature selected should simply clear your selection. Hitting the Escape key with nothing selected will bring up the Logout / Exit / Help panel as usual. Hitting the Escape key with that panel open should just close the panel.
3) Selection in combat mode.
You can now select and interact with objects in combat mode. While in combat mode, hovering the mouse cursor over an object should show 'Press and hold E to interact'. Pressing E will select the highlighted object or creature and display the top menu of interaction buttons. Holding E temporarily allows you to use the cursor in Interface mode. Using a button that brings up a secondary panel (Permissions, Label, etc.) will still you in Interface mode until you are done with that panel.
Pressing E with nothing highlighted will deselect your current selection.
This should make combat mode function more like the standard mode in most 'survival sandbox' games. I may eventually set up a centered radial button menu instead of the top buttons as an option.
4) Removed timer bar and animations on:
- Opening a container
- Setting locks on a building / container
- Setting permissions on a building / container
5) Cart closing.
Using / attaching a cart automatically closes the open cart and associated open cart containers.
6) Additional hot keys
Hot keys / key binds have been set up for the Pet commands and Packs.
Hot keys for the various separate crafts have been removed from the key bind panel as I will be patching the new combined crafting panel instead.
7) Selection change.
While in standard Interface (non combat) mode if you have a selected object and are holding down both the right and left mouse buttons to move around, releasing the left button won't deselect your current selection.
8) Q & E Turns removed.
I removed the default Q & E keys to turn your character as I think they are confusing and are not really the best way to turn. Players should be holding down the right mouse button and using the mouse to turn.
Does anyone here use Q & E? I've completely removed them for now but if anyone wants them in as an option I could set that back up.