I patched a fix for the crafting panel count / queue issues. Let me know if there are still any issues with it or not.
Thanks!
I like it!
Last edited by millsdo; 06-25-2021 at 07:43 AM.
Please make the size of the crafting panel changeable, it is really big and I would love if I could make it smaller or larger
Did UI off get moved to another hotkey? I think it used to be NumLock but its something I like to do while fishing and sight seeing.
Actually, I just had an idea, can you allow us to drag the new crafting window slightly off screen?
When you first log into the game and open the crafting menu for the first time, it isnt constrained by the window boarder.
but then after you drag it into view you cant drag it out of view.... this gives me an idea.
The part you see on the screen is literally the part i want to drag off the screen after selecting the recipe.
If i can drag the crafting menu by the title bar so that the recipe list is now off screen to the left this will free up the center of the screen.
This is mainly because im crafting grass into thread so i need to pick up the stacks off the ground. i have figured that i can move the crafting widow to top center and select stuff under it.
but then it blocks my view, i played with this on test but didnt realize this was an issue until i tried crafting a lot of twine for buildings.
A couple new things I've found.
Mounting while in combat mode makes animation freeze and wonkey.
Right clicking opens the right click menu twice. (r-click, select open from drop down menu, when container opens the menu drops down again.)
oh i like that maybe a little |< button that lets you fold the left side in and it keeps the recipe selected.
This is a start
UI
Needs a button (Fill all) to use all tools that are the lowest durability
and all materials that are lowest quality for faster grinding.
Tooltips for all bars (Need tooltips for all UI stuff)
Queue resets after you inspire learn a recipe
Taming
A bit OP when it comes to hunting
Feed button boxes of food stays around even if the feed icon is not there, have to target and open feed ui for any animal to close it
Pets need viewable stats/ skills, they can be just like us for combat and gain skills by use.
Pets should heal while next to a fire like you do
Send home should send the active pet to the stables so you can tame again
The number of pets you can have in the stables should raise with skill level
Bows
Arrows way to heavy
Need to make 100 arrows at a time instead of 10
Farming
The cycle needs speed up a little, it is hard to feed me and 1 other without making a huge field
and a huge field is alot of work weeding and pest removal.
Or a fully fertilized plant should take 1/2 the current time to grow to 100
Resources
The higher skill you are should net you more resources per pull
IE: 100 resources skill should get 5 granite per gather instead of 1
Died while out of stamina and breathing all funny, the animation and sound effect remained util after revive
Crashes
Seems to be a memory leak, i run 2 accounts and after awhile when opening a UI it will crash the client.
If i log out on one account, and i let it sit in the background for a bit, then log back in, the client will crash shortly after when using the UI
RIDING
It suffers from you being encumbered, but when riding a bear it shouldn't
MISC
Need a well so do not have to keep running to the water.
Stamina drain from traveling on foot is pretty steep, if i go out on a taming run, and i bring 100 arrows 1 bow, and food to feed the animals i am over 50% encumbered with 90 strength
Creatures should want to stay away from fires, not kill me then sit at my fire to rest and wait for me to respawn
Targeting by keys, next nearest target, target attacker
Last edited by dcosper; 06-29-2021 at 01:53 PM.