Cunk wrote:
pid73 wrote:
9) On some occasions the terrain is not rendered (it seems to be occluded). Example: stand in zone 211, Pos 279.86 | 613.09 and move camera around. The problem may be limited to the client when windowed at 1024x768 pixels.
Just curious if this is what you're referring to here:
(omitted video)
I haven't found a consistent cause for this. I've seen this a lot when exploring the map and just attributed it to glitches or holes in the terrain that would likely be fixed when the terrain update is done. What I recorded here is in my usual scavenging location and I've spent hours running around here without seeing this. I've re-logged several times but it doesn't help. I may restart my PC next to see if that helps.
Hello Cunk,
I really don't know. In my case, when I point the camera up/down it appears/disappears, as if it was bound to the camera position and angle. It might be your problem, because a large polygon as this has it's center far away from the border. The culling algorithm could have excluded that polygon because it erroneously decided that the polygon is outside the camera frustum.
Again, I really don't know. Just guessing.