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  1. #11
    Xsyon Citizen Kitsume's Avatar
    Join Date
    Mar 2010
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    San Francisco Bay Area
    Posts
    325

    Re:Coordinates and zones

    The game has the area scaled down about 10:1

    Each grid is 2048 meters square, so they are slightly over 2 km.


    Here is my previous post on the subject with screenshot comparisons.

    ??http://www.xsyon.com/forums/6-genera...start=40#19679

  2. #12

    Re:Coordinates and zones

    Kitsume wrote:
    The game has the area scaled down about 10:1

    Each grid is 2048 meters square, so they are slightly over 2 km.


    Here is my previous post on the subject with screenshot comparisons.

    ??http://www.xsyon.com/forums/6-genera...start=40#19679
    Cant be slightly over 2km...cant be if the southern shore is, which it is, 10km wide. Which is why I think it is 4km/square because the southern shore in-game spans zone 190 and 189.

    Actually ran it again, and if anything, since the eastern shore is inside zone 190 and the western shore is inside zone 189 (so inside zones 189-190) and the real southern shore is 10km wide, then each zone is closer to being 5km/5km.

  3. #13

    Re:Coordinates and zones

    As the man said, the map is scaled down. They even say this in the FAQ (or Features page). So it doesn't matter how big the real Lake Tahoe is, it doesn't apply here.

    Plus you only have to look at the numbers on your UI to know the zones are 2048 x 2048 m.

  4. #14

    Re:Coordinates and zones

    Shit your right. Sorry for the doubting, Kit. 2km. Significantly scaled down from actual.

    Im tired of messing with it, but this is my half-baked version.


  5. #15

    Re:Coordinates and zones

    Since each unit on the coordinate system seems to represent one meter I calculated that the map used in Xsyon is about 1/4 scale from the real thing.

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