Page 2 of 2 FirstFirst 12
Results 11 to 16 of 16
  1. #11
    Xsyon Citizen Kitsume's Avatar
    Join Date
    Mar 2010
    Location
    San Francisco Bay Area
    Posts
    325

    Re:walking and running

    Both food and water affect your energy repletion rate. Keep some green in hunger and thirst and you will be able to perform actions for a longer period of time than if they are empty.

    Food: Different types of food will fill you up in varying amounts. Some will fill you up most of the way with one item, other may take multiple items. With fish, the cutthroat and mountain whitefish are the best. With plants, the huckleberry oak does a good job.

    Water: any water source will do. I suggest filling up on water first before eating if both are low or empty. Water is free. Food you have to obtain.

    Stop and take in the sights now and then. Chat with a neighbor. Do some crafting. Don't wait for your energy to be fully depleted to let it regenerate.

    If you want to travel long distances quickly, travel as light as possible. Encumbrance will slow you down. Use the roads if they are in the area. If you are gathering/scavenging/foraging in an area, carry a second container and set it down. Return to it now and then to transfer your found items. Once done, drop your current pack, pick up the bin, then transfer your items from the pack to the bin and pickup the pack.

    There are rumors of a rest command, but I haven't seen anything lately. There is a rest command keybind, but it is not active as far as I know.

    Managing your energy will be important in game. If you are playing now, it is a good time to set up some habits to keep from getting too low and getting into trouble when exhausted.

  2. #12

    Re:walking and running

    I'm more than prepared to look after my energy. But surely my character should be able to jog (not sprint) for more than 4/5 minutes.

    Just jogging should use very little energy.

    Any reasonably fit person should be able to jog for at least 30 minutes without a break.

  3. #13

    Re:walking and running

    It's also about skill, The higher your run skill, I am sure the longer you can run and use less energy.

  4. #14

    Re:walking and running

    Running and walking animation seems fine to me, but lol at the sprint. I just wish walking without any weight would let you regain energy while still moving

  5. #15

    Re:walking and running

    Cracky69 wrote:
    I think it's a pity I can't jog for more than about 4 minutes before I run out of energy. It seems I have to play this game in 5 minute bursts. Then take a break and post on a forum or something. It's pretty frustrating.

    Can we please have food replenishing energy as well as reducing hunger?
    Its a matter of choosing right skills AND see that youre equipped with food and water.

  6. #16

    Re:walking and running

    CrazyMoe wrote:
    Running and Sprinting animations should be re-done. It's really ugly the way it is now.
    xDD right

Similar Threads

  1. Ancient Embers - Commercial, Content Creation, PvP
    By Oakstead in forum Tribe Advertisement
    Replies: 26
    Last Post: 11-28-2010, 09:28 AM
  2. Odd requirements for Daogwa Assault Loincloth
    By Farmerbob in forum Prelude Talk - General Discussion
    Replies: 5
    Last Post: 05-11-2010, 04:46 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •