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  1. #11

    Re:A few Questions regarding features.

    Xsyon wrote:
    Would characters be able to move between these servers?
    Absolutely yes.

    In order to avoid all players moving to a new area, we plan to always expand to several new areas at once.
    So is it going to be like runescape in server switching where we can switch as many times as we want between servers quickly or is it going to be a slow and or limited(can only do it ones every while) process?

  2. #12

    Re:A few Questions regarding features.

    Xsyon wrote:
    edaw22 wrote:
    1. How will banking work?
    There will be safe, local tribal banks.
    Does this mean that a player who doesn't belong to any tribe cannot use bank ?

  3. #13

    Re:A few Questions regarding features.

    bartillo wrote:
    Kush wrote:
    Grimskeggr wrote:
    Xsyon wrote:
    .
    The game is designed for a few thousand and as we expand we plan to have new areas on separate servers, not copies of the same world.
    Would characters be able to move between these servers?
    I've wondered about this too. Are you saying areas will be instanced? or would we be able to walk onto the other servers/areas as if the world was seamless?
    What hes saying bassically is its like eve.. differnt parts of the universe are in differnt servers or nodes to reduce lag.
    Like eve is made up of server clusters more then just one server.

    like um.. the game will have one SHARD but many servers.
    That doesnt mean instancing or anything, game can be completely seamless with many nodes/servers
    Ok i get it, but eve is heavily instanced. I love that game

  4. #14

    Re:A few Questions regarding features.

    Palo god wrote:
    Xsyon wrote:
    Would characters be able to move between these servers?
    Absolutely yes.

    In order to avoid all players moving to a new area, we plan to always expand to several new areas at once.
    So is it going to be like runescape in server switching where we can switch as many times as we want between servers quickly or is it going to be a slow and or limited(can only do it ones every while) process?
    You can move between servers as you choose, not something where you have to log onto the web page and change servers and the next day you start on the other server.

    Its likely just be a boarder where you cross it, and it takes a small time to load and bam you in the other area/servers.

    Like UO has for Trammel / Felucca

  5. #15

    Re:A few Questions regarding features.

    Or WoW has for Eastern Kingdoms, Kalimdor, Northrend and Outland.

  6. #16

    Re:A few Questions regarding features.

    Xsyon wrote:
    In order to avoid all players moving to a new area, we plan to always expand to several new areas at once.
    Wait a minute here.
    This almost sounds like you guys are planing ahead for the future.
    From what I understand this is not allowed in game development.

  7. #17

    Re:A few Questions regarding features.

    So I can kill someone then bounce to another server so they can't retaliate? Got it woot! I hope this server switching is not exploited.

  8. #18

    Re:A few Questions regarding features.

    Belated wrote:
    So I can kill someone then bounce to another server so they can't retaliate? Got it woot! I hope this server switching is not exploited.
    From what I am understanding is the game does not have separate servers with the same areas on them, instead different areas are on separate servers.

    If indeed this is how it works you cannot kill Kaldor at the bear cave*,then switch to a different instance of the Bear Cave* to hide from my retaliation.

    * Bear Cave is just a made up place and in no way indicates where you can find and kill Kaldor.

  9. #19

    Re:A few Questions regarding features.

    Belated wrote:
    So I can kill someone then bounce to another server so they can't retaliate? Got it woot! I hope this server switching is not exploited.
    He could just follow you.

  10. #20

    Re:A few Questions regarding features.

    Redus wrote:
    Belated wrote:
    So I can kill someone then bounce to another server so they can't retaliate? Got it woot! I hope this server switching is not exploited.
    He could just follow you.
    but that brings to mind another game, where the person running from the fight, just waited on otherside of zone loadin, and killed chaser as he was loading or crossing zones to give chase.

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