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  1. #51

    Re:June 25th-27th Test Server

    They are really tough, one almost killed me in 3 hits. :P

    I don't know if it is intended or not but you guys should really add hit indicators on creatures, like blood. Right now when you hit something it doesn't bleed and it doesn't move at all. The only way to know If I hit it or not is to watch closely the health bar.

  2. #52

    Re:June 25th-27th Test Server

    Some sort of indication when you successfully block or dodge would be nice too.

  3. #53

    Re:June 25th-27th Test Server

    i have requested visual feedback (blood) a while ago

  4. #54

    Re:June 25th-27th Test Server

    i try to kill some bear and i love their animations,i love when he 's swimming.

    like up i think it will be nice if we have some blood when we hit or we will be hit.

    but very good work need some more creatures^^

  5. #55

    Re:June 25th-27th Test Server

    I removed the bears for now.

    Killing bears locks up the server (because of some unfinished code) and that sets off an alarm for me to restart it.

    I need a bit of sleep for now, so no bears until I'm rested. :P

  6. #56

    Re:June 25th-27th Test Server

    Okay go sleep and let me kill some bears after^^

  7. #57

    Re:June 25th-27th Test Server

    Cunk wrote:
    I'm putting together a bear video and managed to capture one roaring at me when i hit it. I'll post it here as soon as I'm done cutting it up.
    http://www.youtube.com/watch?v=X9JxmduFzcA

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