I did notice what appeared to be rubber banding but I think it was just lag.
As I was fighting him I did not notice any rubber banding or land. It could of been due to the fact that he was running fraps maybe.
I did notice what appeared to be rubber banding but I think it was just lag.
As I was fighting him I did not notice any rubber banding or land. It could of been due to the fact that he was running fraps maybe.
Virtus wrote:
Possibly, cant say I noticed it tbh. But with fraps running I was getting 50+fps still, its just my ping that hurts a little at 350-400ms. I think it was 380ms for most of that fight.I did notice what appeared to be rubber banding but I think it was just lag.
As I was fighting him I did not notice any rubber banding or land. It could of been due to the fact that he was running fraps maybe.
Kinslayer wrote:
Xsyon combat is very clunky and feels disengaged.Virtus let me kick his ass in the interest of doing an up to date video of combat. Unfortunately it went a bit dark after I compressed it, cos it was night, but you should still be able to see it okay.
http://www.youtube.com/watch?v=dJPTd7S-lxg
I'd love it to be like this:
http://www.youtube.com/watch?v=VrzjMjwBbGU
http://www.youtube.com/watch?v=WG0YM35goSE
I'd even take Darkfall's system over Xsyon's. I'm not a fan of all the bunnyhopping and spazzy melee sprinting, but at least the mechanics are very smooth.
i think part of the problem with the current combat is that it requires the target to be highlighted in order to do damage to it. In other words a wild swing from one side to the other would not be detected if the target wasn't selected.
Something else I just noted, these are swords. In Xsyon currently they are really close range weapons, hatchets and knives.
Question: In M&B does if you swing and a friendly is also in the strike zone of the blade as well as the enemy will they both get hit?
Virtus wrote:
Yes, friendlies in M&B do get hit when in range on the wing. At least I think I remember seeing friendly fire.i think part of the problem with the current combat is that it requires the target to be highlighted in order to do damage to it. In other words a wild swing from one side to the other would not be detected if the target wasn't selected.
Something else I just noted, these are swords. In Xsyon currently they are really close range weapons, hatchets and knives.
Question: In M&B does if you swing and a friendly is also in the strike zone of the blade as well as the enemy will they both get hit?
so, you don't have to have a cursor over anyone or select them? your swing area is just detected?
Virtus wrote:
M&B melee doesn't have a reticle but the bows do.so, you don't have to have a cursor over anyone or select them? your swing area is just detected?
Virtus wrote:
yeah just like Mortal online, if you want to hit A that is in front of you but there is also B on your right, you will hit B if swinging from rightso, you don't have to have a cursor over anyone or select them? your swing area is just detected?
sounds like i need to check m&b more then darkfall then.
Yeh, I would be checking M&B. I havent played Darkfall in ages, but I think Mortal Online combat surpasses Darkfall too. Youre welcome to borrow my account if you want to sub it :P