Why doesn't the scavenging skill animation look like the others?
Meaning the character doesn't kneel down to sift through the area for the items like forging, resource gathering, etc...
Why doesn't the scavenging skill animation look like the others?
Meaning the character doesn't kneel down to sift through the area for the items like forging, resource gathering, etc...
I was actually about to post about the same topic, I think it's a bit of an immersion-breaker. Especially since the other animations look perfect for their action and then you get to scavenging and you're like, "Why am I practicing swimming in air?"