VeryWiiTee wrote:
Honestly I think they should add another the possibility for neutral tribes to go either way. Good or evil.
This would mean they could create bounties on Good players too (it would imitate a much better human society)
Why would you put a bounty on good people? If a person who starts as good aligned, but does bad things...like kill or steal, I'm guessing he/she will start to accumulate evil status which would make him/her target for bounty once a certain level of evil is reached.
And if you start out good aligned, and kill good people..even for a bounty, wont you start to become evil?