Originally Posted by
mrcalhou
Well, that's sort of the point isn't it?
Anyway, I still think that you shouldn't be able to turn off AoE damage to friendlies. Maybe skills or something that negates some of the damage or whatever, but not just turn it off. With regards to consequences, the player that takes the damage should have the option of whether or not they want the player to lose alignment for it. I'm sure your buddies and/or tribemates would be forgiving about it and not make you lose any alignment, while someone you don't know might. It'd be one of the tradeoffs of using an AoE. It SHOULD be a tactical decision, not just something you can do because you can do it.