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  1. #1

    Possible grass stacking bug

    I can't get grass to stack in large piles like it did pre patch- I tried to do it and the ground all around me was piled with stacks with only 4, the same amount you can carry on your back.

  2. #2

    Re: Possible grass stacking bug

    are they supposed to stack in multiples > 4? if so then yes this does not seem to be working

  3. #3

    Re: Possible grass stacking bug

    Virtus wrote:
    are they supposed to stack in multiples > 4? if so then yes this does not seem to be working
    before patch you could stack them on the ground in multipes > 4

  4. #4

    Re: Possible grass stacking bug

    oh, that was deff working for me

  5. #5

    Re: Possible grass stacking bug

    Virtus wrote:
    oh, that was deff working for me
    before patch or now?

  6. #6

    Re:Possible grass stacking bug

    Before you were able to stack everything up like a wall. But it seems you can longer. I tried with grass and leather.

  7. #7

    Re:Possible grass stacking bug

    yes I noticed the same. I could not get any hight in the grass stacking. Only one row was possible for me.

  8. #8

    Re:Possible grass stacking bug

    You neeed to actually stand on the pile to get it to stack properly, but we were getting 5 x 3 stacks (of 4 bundles) last night.

  9. #9

    Re:Possible grass stacking bug

    Ok folks. I discussed this with the programmer who revised the stacking code.

    Here's how it works now: Bundles stack in piles of 6x3. They stack 6 across then start on the second row. If you fill up a stack you need to start a new one.

    This was done so that players could create log bridges with more ease.

    In the future you will be able to:

    Select a stacking pattern to complete a row first before adding the next, complete a column first before adding the next or stack build up columns and rows simultaneously.

    Set stack row and column amounts.

    This isn't a huge task for us, but I need to add a small interface for this and it's currently a low priority task. It's on the list though!

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